Roblox Game Coding

Job ID: 34610630

Budget: $30 – $250 USD

I have a Roblox obby game and I need help coding some of the backend functionality including:

1) The ability to save progress in the game after leaving the game and coming back. Players should not have to start all the way over.

2) A points system where someone could earn points for completing different sections of the game and then sell those points (sell their progress in the game) to earn additional upgrades for starting over.

3) Upgrade items and buttons (marketplace) for purchasing these upgrades and also for buying upgrades via Robux.

4) Coding multiple upgrades that a player can use in the game.

I can provide examples of similar games that use similar functionality as an example.

Game Description: a super long obby game with hundreds of levels where players can maintain their progress and pick up where they left off when coming back. The farther into the obby they get the more points they earn but they have the option to sell their points (and start over) in exchange for coins that they can use to buy game upgrades (like double jump, speed boost, balloon, temp invincibility, etc).

This project is not for making the obby part of the game but for helping code the backend functionality for the four items listed above. Please send me your best bids as I always leave great feedback for a job well done!
Related categories: JavaScript Game Design Game Development Lua Roblox