Replicate PoliceMP-Style FiveM Server
Budget: £20 – £250 GBP
I’m building a dedicated FiveM roleplay server and want it to mirror the experience you already know from PoliceMP. If you’ve actually played on—or better yet helped run—that community, you’ll understand the level of polish I’m aiming for: clear-cut police mechanics, immersive procedures, and the smooth, bug-free flow that keeps players coming back.
Core vision
• Gamemode: pure Roleplay, centred on authentic policing and civilian interactions.
• Feature parity with PoliceMP: accurate departments, functional dispatch, realistic traffic stops, fine-tuned vehicles, and the same professional standards of conduct and training.
• Scripts: I’m open-minded. If existing resources achieve the effect, great; if they fall short, guide me on what custom scripts we’ll need and why.
• Stability: no hitching, memory leaks, or exploit-heavy loopholes—just a clean, dependable environment ready for live recruitment.
Key deliverables
1. A fully configured FiveM server replicating PoliceMP’s core play loop.
2. All required resources installed, configured, and tested (vehicles, EUP, MDT, radio, etc.).
3. Clear setup documentation so I can maintain and expand the server after hand-over.
4. Walk-through session where you demonstrate every key system working in real time.
Acceptance criteria
– Server boots without errors and holds at least 64 concurrent players in testing.
– Roleplay framework matches PoliceMP’s patrol, arrest, and citation flow.
– No client-side script warnings after a one-hour stress test.
If you’ve patrolled the streets of PoliceMP and know exactly how its ticketing UI, evidence handling, and pursuit logic feel, let’s talk and get this rolling.
Core vision
• Gamemode: pure Roleplay, centred on authentic policing and civilian interactions.
• Feature parity with PoliceMP: accurate departments, functional dispatch, realistic traffic stops, fine-tuned vehicles, and the same professional standards of conduct and training.
• Scripts: I’m open-minded. If existing resources achieve the effect, great; if they fall short, guide me on what custom scripts we’ll need and why.
• Stability: no hitching, memory leaks, or exploit-heavy loopholes—just a clean, dependable environment ready for live recruitment.
Key deliverables
1. A fully configured FiveM server replicating PoliceMP’s core play loop.
2. All required resources installed, configured, and tested (vehicles, EUP, MDT, radio, etc.).
3. Clear setup documentation so I can maintain and expand the server after hand-over.
4. Walk-through session where you demonstrate every key system working in real time.
Acceptance criteria
– Server boots without errors and holds at least 64 concurrent players in testing.
– Roleplay framework matches PoliceMP’s patrol, arrest, and citation flow.
– No client-side script warnings after a one-hour stress test.
If you’ve patrolled the streets of PoliceMP and know exactly how its ticketing UI, evidence handling, and pursuit logic feel, let’s talk and get this rolling.