Realistic Driving Physics Integration

Job ID: 39708290

Budget: ₹12,500 – ₹37,500 INR

I'm developing a first-person perspective driving game and need a physics expert to create realistic driving dynamics.

Key Requirements:
- Steering Resistance/Torque: Adjusts based on speed.
- Steering Return-to-Center: Natural wheel recentering after turns.
- Suspension & Body Roll: Body tilts during turns.
- Weight Transfer & Speed-Dependent Handling: Nose dips on braking, rises on acceleration.
- Acceleration & Braking Physics: Forces based on throttle and brake.
- Friction/Tire Grip: Impacts turning, braking, and traction.
- Momentum & Inertia: Resists sudden direction changes.
- Collision Physics: Realistic reactions to impacts.
- Suspension Compression/Bump Response: Adapts to road irregularities.
- Camera Movement: Tilt left/right during turns, move forward/back based on acceleration/braking.

Ideal Skills:
- Strong background in physics simulation for games
- Experience with driving mechanics
- Ability to implement nuanced camera movements
- Proficient in relevant game development engines (e.g., Unity, Unreal Engine)

Please include past work in your application.