Realistic Arlington Cemetery Game

Job ID: 40117299

Budget: $11 – $12 USD

I want to commission a PC game that lets several players walk the grounds of Arlington National Cemetery together from a third-person view and feel as if they are truly there. Accuracy and respect are paramount. The environment should mirror the real-world layout—rows, sections, memorials, the Eternal Flame, the Tomb of the Unknown Soldier, every path and tree—captured with photoreal textures, correct scale, and natural lighting that shifts over time.

Multiplayer must be smooth and unobtrusive: think small shared sessions where friends can explore, attend a virtual Changing of the Guard, or place digital tributes without noticeable lag. A simple lobby, voice/text chat, and basic moderation tools will cover social needs for launch.

Core deliverables
• Full 3D recreation of the cemetery, optimised for mid-range PCs (60 fps at 1080p).
• Third-person character controller with free camera orbit and collision-aware movement.
• Stable peer-to-peer or dedicated-server multiplayer for 2–20 concurrent users.
• Environmental audio (distant traffic, birds, ceremonial music) and respectful ambience.
• An interactive day/night cycle and dynamic weather toggle.
• Source project and build instructions so I can iterate later.

I’m open to Unreal Engine 5, Unity HDRP, or comparable tech as long as the final look is photorealistic and performance friendly.

When you reply, please reference any past realistic-environment work you’ve shipped, the engine you prefer, and an estimated milestone plan for scanning/modeling, networking, and polish.