Ragnarok Mobile Private Server Setup
Budget: $250 – $750 USD
I am putting together a private Ragnarok Mobile (ROM) server dedicated to my own closed-door community and expect it to handle roughly 50-200 simultaneous players at peak times. Stability, low ping, and smooth instance handling are therefore non-negotiable.
Here is what I need delivered:
• Full server installation and configuration, ready for Android and iOS clients to log in.
• Customised experience rates – significantly higher than the official servers so levelling feels fast and fun.
• The tools and scripts to create and maintain original quests plus a starter set of custom quests so I can learn from real examples.
• Integration of unique items or equipment that drop from events or quests, with proper database entries, icons, and balancing.
• An easy-to-use GM control panel and clear documentation showing me how to add more quests, tweak drop/exp rates, ban or unban players, back up data, and apply future patches.
I will supply the hosting account once we agree on the tech stack; you handle the rest—from compiling the emulator, through database setup, to final smoke-testing with around 20 dummy accounts. When you hand it over, I should be able to invite friends immediately without extra steps.
If you have previous ROM private-server work to showcase, or can demonstrate deep knowledge of the usual emulators, packet encryption, and anti-cheat measures, please include that in your bid.
Here is what I need delivered:
• Full server installation and configuration, ready for Android and iOS clients to log in.
• Customised experience rates – significantly higher than the official servers so levelling feels fast and fun.
• The tools and scripts to create and maintain original quests plus a starter set of custom quests so I can learn from real examples.
• Integration of unique items or equipment that drop from events or quests, with proper database entries, icons, and balancing.
• An easy-to-use GM control panel and clear documentation showing me how to add more quests, tweak drop/exp rates, ban or unban players, back up data, and apply future patches.
I will supply the hosting account once we agree on the tech stack; you handle the rest—from compiling the emulator, through database setup, to final smoke-testing with around 20 dummy accounts. When you hand it over, I should be able to invite friends immediately without extra steps.
If you have previous ROM private-server work to showcase, or can demonstrate deep knowledge of the usual emulators, packet encryption, and anti-cheat measures, please include that in your bid.