PC RPG Development Expert

Job ID: 40239403

Budget: $250 – $750 USD

The project is a story-driven Role-Playing Game for PC that is moving from concept into full production. A detailed GDD, art style guide, and early prototypes are already in place; what remains is the engineering muscle to turn those ideas into a polished, fully playable experience.

Your core mission is to build out the gameplay systems—combat, character progression, inventory, dialogue, quest logic—and integrate them cleanly inside either Unreal Engine 5 or Unity (whichever you can execute fastest and most reliably). Solid C++ or C# skills, experience with real-time combat mechanics, and a track record of shipping PC titles are essential. I’ll provide narrative scripts, level layouts, and placeholder assets so you can focus on code architecture and moment-to-moment gameplay feel.

Because this is an RPG, stability, scalability, and mod-friendly design matter. Clean, well-commented source files and a modular approach are non-negotiable.

Deliverables
• A playable vertical slice covering one hub area, two combat encounters, save/load, and basic UI
• Fully commented source code and project files
• Brief technical documentation outlining system architecture and asset pipelines

Acceptance criteria: the slice must launch on Windows 10/11, run at 60 fps on a mid-range GPU, and pass an internal QA checklist I’ll share after kickoff.

If you thrive on building deep, systemic gameplay and can communicate progress clearly over weekly builds, this collaboration should be both smooth and creatively rewarding.