PvP Game Development

Job ID: 40259483

Budget: $100 – $500 USD

Core Systems:

Secure server-sided admin system (kick, ban, refresh player, player viewer, logging)

Anti-cheat system (speed detection, fly detection, noclip checks, abnormal movement detection)

Secure money system (dropping money, limits, validation, anti-duplication)

Player profile viewing system

Scalable UI framework

RemoteEvent security and validation

DataStore protection

Everything must be built from scratch and fully server-authoritative.

Requirements

Strong Lua knowledge

Experience with PvP / combat systems

Understanding of exploit prevention

Server-side validation experience

Remote security knowledge

Clean, optimized, scalable code

Must show portfolio or past games

If you cannot explain how you secure RemoteEvents, this role is not for you.

Payment Structure

We are flexible:

Option 1:

Milestone-based upfront payment

Option 2:

Paid trial task first

Then milestone payments

Option 3:

Combination of upfront + revenue share for long-term development

We are looking for commitment and consistency. Long-term updates and improvements are expected.

Long-Term Vision

We plan to:

Continuously update gameplay

Add new mechanics and systems

Improve anti-cheat regularly

Expand content over time

We are looking for someone who wants to grow a serious game — not just complete a quick task and leave.