PvP Game Development
Budget: $100 – $500 USD
Core Systems:
Secure server-sided admin system (kick, ban, refresh player, player viewer, logging)
Anti-cheat system (speed detection, fly detection, noclip checks, abnormal movement detection)
Secure money system (dropping money, limits, validation, anti-duplication)
Player profile viewing system
Scalable UI framework
RemoteEvent security and validation
DataStore protection
Everything must be built from scratch and fully server-authoritative.
Requirements
Strong Lua knowledge
Experience with PvP / combat systems
Understanding of exploit prevention
Server-side validation experience
Remote security knowledge
Clean, optimized, scalable code
Must show portfolio or past games
If you cannot explain how you secure RemoteEvents, this role is not for you.
Payment Structure
We are flexible:
Option 1:
Milestone-based upfront payment
Option 2:
Paid trial task first
Then milestone payments
Option 3:
Combination of upfront + revenue share for long-term development
We are looking for commitment and consistency. Long-term updates and improvements are expected.
Long-Term Vision
We plan to:
Continuously update gameplay
Add new mechanics and systems
Improve anti-cheat regularly
Expand content over time
We are looking for someone who wants to grow a serious game — not just complete a quick task and leave.
Secure server-sided admin system (kick, ban, refresh player, player viewer, logging)
Anti-cheat system (speed detection, fly detection, noclip checks, abnormal movement detection)
Secure money system (dropping money, limits, validation, anti-duplication)
Player profile viewing system
Scalable UI framework
RemoteEvent security and validation
DataStore protection
Everything must be built from scratch and fully server-authoritative.
Requirements
Strong Lua knowledge
Experience with PvP / combat systems
Understanding of exploit prevention
Server-side validation experience
Remote security knowledge
Clean, optimized, scalable code
Must show portfolio or past games
If you cannot explain how you secure RemoteEvents, this role is not for you.
Payment Structure
We are flexible:
Option 1:
Milestone-based upfront payment
Option 2:
Paid trial task first
Then milestone payments
Option 3:
Combination of upfront + revenue share for long-term development
We are looking for commitment and consistency. Long-term updates and improvements are expected.
Long-Term Vision
We plan to:
Continuously update gameplay
Add new mechanics and systems
Improve anti-cheat regularly
Expand content over time
We are looking for someone who wants to grow a serious game — not just complete a quick task and leave.