Open World Adventure PC Game Prototype - UE5 Third Person

Job ID: 40527559

Budget: ₹1,500 – ₹12,500 INR

I need a short (10–15 minute) third-person adventure prototype built in Unreal Engine 5 for PC that captures the mood of an ancient coastal kingdom. Above all, the scene must breathe through rich atmospheric effects—think rolling sea mist, dust motes in shafts of light, and distant temple drums—while maintaining a realistic visual style.

Core gameplay systems
• Third-person character controller with smooth walk, run and jump states
• Robust climbing that lets the player grab ledges, scale walls and shimmy around corners
• Interactive elements such as doors, levers and collectible artifacts
• A basic AI enemy on patrol to add tension
• One in-engine cinematic to set up the story beat

Puzzle focus
I’m looking for a mix of:
1. Logic-based puzzles
2. Physical interaction puzzles
3. Pattern recognition puzzles
These will drive ancient mechanisms that rotate symbols, unlock hidden passages and transition the player between a temple courtyard, a cave segment and a dedicated puzzle chamber.

Deliverables
- Complete UE5 source project with all Blueprints organised and commented
- Playable packaged build
- Concise documentation covering project structure, controls and how to extend each system

When you reply, please include:
• A link to your UE5 portfolio (finished games or prototypes)
• Short gameplay videos that highlight similar mechanics or environments
• An estimated timeline with milestones from first grey-box to final polish

I’m eager to see how you can channel atmosphere and realism into this slice of adventure. Let’s discuss any questions you have and get started.