Number Guessing Game Development
Budget: ₹750 – ₹1,250 INR
Number Guessing Game —
- Objective: Player guesses a secret number chosen by the computer within a fixed range.
- Setup: Computer randomly selects an integer between a lower and upper bound (e.g., 1–100).
- Input: Player types a numeric guess each turn; input is validated as an integer.
- Feedback: After each guess, game responds Too low, Too high, or Correct.
- Attempts: Track number of attempts; optionally limit attempts by difficulty level.
- Difficulty Levels: Easy/Medium/Hard adjust range and allowed attempts (e.g., 1–20/1–50/1–100).
- Win/Lose Conditions: Win when guess equals secret; lose when attempts run out (if limited).
- Scoring: Show stats after each round — attempts used, wins/losses, average attempts.
- Replay: Offer option to play again and reset or keep cumulative stats.
- Input Safety: Handle non‑numeric input gracefully with error messages and re‑prompts.
- Hints (optional): Provide hints like “within 10” or “even/odd” to help the player.
- Persistence (optional): Save high score or best performance to a local file.
- Extensions: Add GUI with tkinter, multiplayer mode, timed rounds, or difficulty unlocks.
- Code Structure: main() loop, choose_difficulty(), get_guess(), play_round(), and stats functions.
- User Experience Tips: Keep messages friendly, show remaining attempts, and celebrate wins.
- Objective: Player guesses a secret number chosen by the computer within a fixed range.
- Setup: Computer randomly selects an integer between a lower and upper bound (e.g., 1–100).
- Input: Player types a numeric guess each turn; input is validated as an integer.
- Feedback: After each guess, game responds Too low, Too high, or Correct.
- Attempts: Track number of attempts; optionally limit attempts by difficulty level.
- Difficulty Levels: Easy/Medium/Hard adjust range and allowed attempts (e.g., 1–20/1–50/1–100).
- Win/Lose Conditions: Win when guess equals secret; lose when attempts run out (if limited).
- Scoring: Show stats after each round — attempts used, wins/losses, average attempts.
- Replay: Offer option to play again and reset or keep cumulative stats.
- Input Safety: Handle non‑numeric input gracefully with error messages and re‑prompts.
- Hints (optional): Provide hints like “within 10” or “even/odd” to help the player.
- Persistence (optional): Save high score or best performance to a local file.
- Extensions: Add GUI with tkinter, multiplayer mode, timed rounds, or difficulty unlocks.
- Code Structure: main() loop, choose_difficulty(), get_guess(), play_round(), and stats functions.
- User Experience Tips: Keep messages friendly, show remaining attempts, and celebrate wins.