Multi-Client Dota2 Movement Automation
Budget: $250 – $750 SGD
I need a small, reliable script that lets me take a single set of user-generated movement commands—keyboard, mouse, or any hotkey pattern we agree on—and broadcast them in real time to several running Dota 2 clients. The goal is straightforward: automate only movement actions; no skill casts, item usage, or AI decision-making.
Core needs
• Detect and hook into every active Dota 2 instance on my machine (or LAN if that is simpler).
• Translate my live input into the game’s native “move-to” commands for each client with minimal latency.
• Keep each client’s connection stable and avoid triggering anti-cheat flags; clean memory reads/writes or official input emulation methods preferred.
Deliverables
1. Source code with clear build/run instructions.
2. Configuration file or quick GUI so I can map my preferred input keys.
3. Short demo video or live test session proving simultaneous control of multiple heroes along a lane or jungle path.
Im no programmer so please make it newbie friendly. similar to ghost mouse is fine but the dota 2 client doesn't let my mouse out of the windows
Core needs
• Detect and hook into every active Dota 2 instance on my machine (or LAN if that is simpler).
• Translate my live input into the game’s native “move-to” commands for each client with minimal latency.
• Keep each client’s connection stable and avoid triggering anti-cheat flags; clean memory reads/writes or official input emulation methods preferred.
Deliverables
1. Source code with clear build/run instructions.
2. Configuration file or quick GUI so I can map my preferred input keys.
3. Short demo video or live test session proving simultaneous control of multiple heroes along a lane or jungle path.
Im no programmer so please make it newbie friendly. similar to ghost mouse is fine but the dota 2 client doesn't let my mouse out of the windows
Related categories:
Python
Game Design
C# Programming
Software Development
Game Development
Scripting
Automation
Game Testing
Game UI
Game Art