Mini Educational Math Mobile Game
Budget: $30 – $250 USD
I’m working on a student assignment that calls for a compact, education-focused mobile game aimed at children aged 8-10. The core goal is to make basic math practice engaging through play, so every mechanic, graphic, and sound should reinforce simple addition, subtraction, multiplication, or division concepts without overwhelming the player.
Scope of work
• Build one self-contained game loop that rewards correct answers with fun visual feedback and gentle audio cues.
• Keep controls intuitive for small hands; single-tap or drag-and-drop is ideal.
• Provide age-appropriate art assets (bright, friendly style) and a light musical bed that can safely loop.
• Track the player’s streaks and show a simple end-of-session summary so kids see their progress.
Deliverables
1. Installable build for Android (APK) or a lightweight cross-platform package created in Unity, Godot, or another mobile-ready engine.
2. Full source project with commented code and asset folders neatly organised.
3. A concise read-me covering setup, export steps, and how to adjust question pools.
Acceptance criteria
• Runs error-free on a standard Android phone or emulator.
• All math questions generate correctly and solutions validate instantly.
• Session summary tallies total questions, correct answers, and accuracy percentage.
• Graphic and audio files are either original, public-domain, or clearly licensed for educational use.
Timeline is flexible but ideally within the next two weeks so there is time for classroom testing and minor tweaks if needed. Open to creative suggestions on mini-games, reward systems, or adaptive difficulty—as long as the educational angle stays front and centre.
Scope of work
• Build one self-contained game loop that rewards correct answers with fun visual feedback and gentle audio cues.
• Keep controls intuitive for small hands; single-tap or drag-and-drop is ideal.
• Provide age-appropriate art assets (bright, friendly style) and a light musical bed that can safely loop.
• Track the player’s streaks and show a simple end-of-session summary so kids see their progress.
Deliverables
1. Installable build for Android (APK) or a lightweight cross-platform package created in Unity, Godot, or another mobile-ready engine.
2. Full source project with commented code and asset folders neatly organised.
3. A concise read-me covering setup, export steps, and how to adjust question pools.
Acceptance criteria
• Runs error-free on a standard Android phone or emulator.
• All math questions generate correctly and solutions validate instantly.
• Session summary tallies total questions, correct answers, and accuracy percentage.
• Graphic and audio files are either original, public-domain, or clearly licensed for educational use.
Timeline is flexible but ideally within the next two weeks so there is time for classroom testing and minor tweaks if needed. Open to creative suggestions on mini-games, reward systems, or adaptive difficulty—as long as the educational angle stays front and centre.
Related categories:
Graphic Design
Mobile App Development
iPhone
Android
Game Design
Sound Design
Game Development
Programming
Unity
Godot