Mad Max-Inspired Minecraft Mod Development
Budget: $30 – $250 USD
I'm seeking an experienced Minecraft modder who has proficiency in Java coding. Your task will involve design and implementation of a post-apocalyptic, Mad Max-themed mod complete with specific features and functionalities.
Key specific elements:
* Resource scarcity and survival elements
* Faction system and player interaction
* Dynamic AI threats with a dynamic spawn system for enemy cars and mobs
* Ability for enemies to attack and pursue player while in vehicles
* Randomized sandstorms with harmful effects and realistic weather influences on gameplay and visibility
* HUD elements displaying health, food, and water indicators
For the player interaction and faction system, the mod should include:
* Faction-based quests and missions
* A faction reputation system and leveling
Preferred skills include Java coding, Minecraft modding, and game design. Previous work on similar mods will be a plus. Understanding player behavior, survival mode gameplay, and player interaction is essential. Creativity and the ability to conceptualize a post-apocalyptic theme is key.
Key specific elements:
* Resource scarcity and survival elements
* Faction system and player interaction
* Dynamic AI threats with a dynamic spawn system for enemy cars and mobs
* Ability for enemies to attack and pursue player while in vehicles
* Randomized sandstorms with harmful effects and realistic weather influences on gameplay and visibility
* HUD elements displaying health, food, and water indicators
For the player interaction and faction system, the mod should include:
* Faction-based quests and missions
* A faction reputation system and leveling
Preferred skills include Java coding, Minecraft modding, and game design. Previous work on similar mods will be a plus. Understanding player behavior, survival mode gameplay, and player interaction is essential. Creativity and the ability to conceptualize a post-apocalyptic theme is key.