Live BlockBench Custom Model Tranfer to MCBE Guide

Job ID: 40300030

Budget: $10 – $30 USD

I’ve already created a custom BlockBench model and now I need someone who can walk me through a step by step guide on how to get a BlockBench custom model fully playable and controllable as a player in Minecraft Bedrock. It would be nice if I could record the session so I will know how to do it next time around. What I want is an interactive, screen-shared session where you guide me in real time, answer questions, and make sure every file ends up in the right folder.

Here’s what the session must cover:
• Exporting the BlockBench geometry, and texture correctly
• Building or editing the Bedrock add-on (manifest, entity, .json files etc.)
• Installing the pack on Windows Bedrock and testing it in-game so the character is controllable in both first- and third-person views
• If happened, fixing common issues, like broken bones, missing textures, or animation glitches

Acceptance criteria:
1. By the end of the call I can load a world, select my pack, and move around as my custom model without errors.
2. I receive the finished resource + behavior pack in a zipped folder for future use.
3. The entire walkthrough happens ASAP; availability within the next 24-48 hours would be nice.

When you apply, you can skip the generic proposal—just tell me when you can jump on a live call. Thx.