Interactive Game Prototype Development

Job ID: 39527661

Budget: ₹12,500 – ₹37,500 INR

I am providing the project details and my requirements in the prototype of the game : Gameplay Requirements:
A basic delivery loop:

Start with 1 delivery task.

Followed by picking up 2 items from 2 shops.

Deliver to 2 different customers.

Include a charging station with battery recharge (animation skipped after interaction).

Delivery task success screen using a mobile-like UI.

Vehicle & Player Control:
First-person riding of an e-scooter or e-bike.

Realistic controls and physics.

Visible animated hands showing:

Acceleration (throttle twist).

Braking (lever press).

Handle turns with slight leaning animations for realism.

Town Environment:
Utilize provided Unreal Marketplace assets to build a compact town area:

Roads, crossings, shops, sidewalks.

Modular bakery used for a delivery task with a simple parcel pickup animation.

NPC Systems:
Pedestrian NPCs walking on paths.

Looping traffic system with AI-driven cars.

Basic interaction at delivery point (player hands over parcel or simulated animation).

UI / HUD Elements:
Speedometer (km/h or mph).

Timer.

Battery status.

Delivery route indicator (map icon or directional compass).

Phone interface to show:

Delivery success.

Earnings.

Next delivery info.

Additional Features:
Basic day and night cycle.

Charging station with battery reset on interaction.

Small town with multiple shops (can be reused modular assets).

Basic post-processing for visual polish.

Ignore the TOWN ENVIRONMENT PART I WILL DO IT MYSLEF