Immersive History Adventure Game
Budget: $250 – $750 USD
This is a fun project!
I'm looking for a skilled game developer to create a point-and-click adventure learning game focused on immersive history, specifically the Desert Era (Egypt) of 300-600 AD.
Read through the attach files and view the attached images before you submit your bid. !!
And I want to see the games you've already created. send links.
This can be done in phases. The first should be a playable beta prototype with a few features to show a proof of concept. this is a 1/3 of your bid $.
Key Requirements:
- Platforms: Mobile and Web
- create a fun experience, learning Focus, and incorporating trying spiritual practices from the period:
Immersive history, utilizing my provided research, figures, sayings, etc.
- Historical Period: Desert Era (Egypt) 300-600 AD
- Gameplay Mechanics: Exploration
Ideal Skills and Experience:
- Experience in developing point-and-click adventure games
- Strong background in story game design
- Strong in-app, upgrade, monetization integration experience (with Stripe)is a must.
- Proficiency in mobile and web game development
- Sensitivity to early Christian ethos of game
- Creative and engaging world-building and narrative design
I've prototyped structure iterations with AI and I can hand those off right now - that is attached.
I have a map to use, and some avatars to get you going- also attached.
Please provide samples of similar work with functional game and working models of games you've completed.
And explain how you will make the game be quickly monetized to fund itself.
For starters: There should be an initial guest version that saves nothing. In phase two, there can be a visitor level that requires registration and uses in-app purchases, and ability to buy upper levels. (later, extras with two more levels added Seeker and Community Member (paid subscriber)
additional questions:
Are you familiar with building browser-based games using p5.js, Phaser.js, or similar lightweight engines?
Can you eventually wrap the game into a mobile app (iOS and Android)?
(using tools like Capacitor, PhoneGap, or Flutter)
Do you have experience setting up user accounts and cloud saves (like Firebase)?
Give me cost and time windows for how you see this project happening.
non AI written responses will given preference.
I'm looking for a skilled game developer to create a point-and-click adventure learning game focused on immersive history, specifically the Desert Era (Egypt) of 300-600 AD.
Read through the attach files and view the attached images before you submit your bid. !!
And I want to see the games you've already created. send links.
This can be done in phases. The first should be a playable beta prototype with a few features to show a proof of concept. this is a 1/3 of your bid $.
Key Requirements:
- Platforms: Mobile and Web
- create a fun experience, learning Focus, and incorporating trying spiritual practices from the period:
Immersive history, utilizing my provided research, figures, sayings, etc.
- Historical Period: Desert Era (Egypt) 300-600 AD
- Gameplay Mechanics: Exploration
Ideal Skills and Experience:
- Experience in developing point-and-click adventure games
- Strong background in story game design
- Strong in-app, upgrade, monetization integration experience (with Stripe)is a must.
- Proficiency in mobile and web game development
- Sensitivity to early Christian ethos of game
- Creative and engaging world-building and narrative design
I've prototyped structure iterations with AI and I can hand those off right now - that is attached.
I have a map to use, and some avatars to get you going- also attached.
Please provide samples of similar work with functional game and working models of games you've completed.
And explain how you will make the game be quickly monetized to fund itself.
For starters: There should be an initial guest version that saves nothing. In phase two, there can be a visitor level that requires registration and uses in-app purchases, and ability to buy upper levels. (later, extras with two more levels added Seeker and Community Member (paid subscriber)
additional questions:
Are you familiar with building browser-based games using p5.js, Phaser.js, or similar lightweight engines?
Can you eventually wrap the game into a mobile app (iOS and Android)?
(using tools like Capacitor, PhoneGap, or Flutter)
Do you have experience setting up user accounts and cloud saves (like Firebase)?
Give me cost and time windows for how you see this project happening.
non AI written responses will given preference.