Horse Race Replay system

Job ID: 40548565

Budget: $250 – $750 USD

I am looking for a realistic 3D race replay system (PC based), using Enozone's Sport Horses with Jockey, rider, sulky (not using sulky or rider) and JK Timmons Horse Racing Kentucky assets. The race is run on a computerized board game where the race occurs in furlongs. I want the race configuration displayed (Date, track Name, Race number and type, length, distance, surface, horse age/sex restrictions) It will be passed as input (text or CSV). Also passed as input (text or CSV is each horse, jockey, horse odds, post position.). A horse is assigned movement points each furlong (as a scale each furlong has 8 boxes). These points can be accumulated if they cannot be fully used (e.g horse being blocked). The sequence of the start is predetermined (e.g. 1st horse to move may be any post position), after that horses move in order of their position at the time (e.g. horse in 1st moves first, horse in 2nd moves second, etc.). I can use text or CSV to input the race results. The finish line is fixed so the starting gate is moved depending upon length and surface (dirt or turf). JK Timmons asset has all those capabilities. The duration of the replay should be close to the time of the race (provided with results) plus a few seconds to get all the horses across. I want to be able to save each race as a playable file for distribution. These will all be American Thoroughbred races so run counter-clockwise with no hurdles. The replay should be similar to those shown on YouTube
or the day at the races cable channel. As such will require multiple camera angles.