Horror Game Opening Cinematic Creation
Budget: $15 – $25 USD
I’m looking for an experienced Unreal Engine 5 animator/cinematic designer to create the opening cutscene for my multiplayer horror game.
The game supports 1–4 players, so the cutscene must work regardless of how many players are in the lobby.
Cutscene Concept
* Length: 15–30 seconds
* Starts with players arriving at an abandoned hospital/asylum at night.
* The team arrives in a military truck.
* Rain, thunder, and a dark atmosphere.
* Rear truck doors open.
* Players step out.
* The truck drives away, leaving the players alone.
* Camera transitions smoothly into gameplay.
* Objective appears:
“Restore power by installing three fuses.”
Responsibilities
* Create the cinematic using Unreal Engine 5 Sequencer.
* Set up cinematic cameras and transitions.
* Add realistic timing and movement.
* Create a smooth transition from the cutscene into gameplay.
* Add simple environmental effects such as rain, lightning, and camera shake if needed.
Assets
I will provide:
* Unreal Engine 5 project
* Military character assets
* Hospital/asylum environment
* Truck asset
Requirements
* Experience with Unreal Engine 5 Sequencer.
* Experience retargeting animations.
* Experience creating in-game cinematics.
* Ability to keep the cutscene optimized for multiplayer.
Deliverables
* Fully functional opening cutscene.
* Clean Blueprint/Sequencer setup.
* Smooth transition into gameplay.
* Organized project files.
The game supports 1–4 players, so the cutscene must work regardless of how many players are in the lobby.
Cutscene Concept
* Length: 15–30 seconds
* Starts with players arriving at an abandoned hospital/asylum at night.
* The team arrives in a military truck.
* Rain, thunder, and a dark atmosphere.
* Rear truck doors open.
* Players step out.
* The truck drives away, leaving the players alone.
* Camera transitions smoothly into gameplay.
* Objective appears:
“Restore power by installing three fuses.”
Responsibilities
* Create the cinematic using Unreal Engine 5 Sequencer.
* Set up cinematic cameras and transitions.
* Add realistic timing and movement.
* Create a smooth transition from the cutscene into gameplay.
* Add simple environmental effects such as rain, lightning, and camera shake if needed.
Assets
I will provide:
* Unreal Engine 5 project
* Military character assets
* Hospital/asylum environment
* Truck asset
Requirements
* Experience with Unreal Engine 5 Sequencer.
* Experience retargeting animations.
* Experience creating in-game cinematics.
* Ability to keep the cutscene optimized for multiplayer.
Deliverables
* Fully functional opening cutscene.
* Clean Blueprint/Sequencer setup.
* Smooth transition into gameplay.
* Organized project files.
Related categories:
Game Design
3D Rendering
Animation
After Effects
3D Modelling
3D Animation
Game Development
Unreal Engine