Godot Development for a 2D mobile/pc game

Job ID: 37336350

Budget: $250 – $750 USD

I am looking to hire a talented software developer to help me create a 2D mobile and/or PC game on the Godot 4 engine that can be published and released commercially. The desired genre for the game will be Incremental Idle, within a project timeline of 1-3 months.

A wide range of experience in Godot game engine programming is helpful to meet my expectations. I do not need physics or 3D the game is fairly simple, but I want it to be fully scalable and simple to update. (We have an art team and someone who is able to do application engineering and basic scripting for Godot, but need the framework)

I am looking for a talented programmer who has familiarity with Godot development and other gaming engines. This individual should also have knowledge of game design principles, mobile/PC games and demonstrate their ability to work independently and efficiently. This project requires a seasoned professional with the right skills and tenacity to promptly and comprehensively deliver the best product.

If you think you are up to the challenge and have a strong portfolio showcasing your skillset, please do not hesitate to reach out, especially if you very experience with idle, pixel or RPG games. Huge bonus if you have experience with rewarded ads, in-game purchases, and/or user account management.

We hope to build a long-term relationship with a great developer, beyond the initial build out. (Our normal technical resource is looking to step back to a product and design role).