Game developments
Budget: $750 – $1,500 USD
The aim of the project is to develop 2 different games.
The mechanics are according to the following details:
Game 1
1. In the beginning of the game, the player must first choose a flavour of a toothpaste for the fruit ingredient they will be collecting. Consist of 4 different fruit flavours.
2. Players must swipe the screen to bring the avatar around between 3 lanes to collect fruit ingredients and avoid obstacles. Obstacles such as other fruits, wrong ingredient
3. Player provided with 3 lives for each round.
4. Unlimited game ending. Game will only end once player ran out of lives. The game will get more difficult as the pace will increase and more obstacles to appear on the lanes.
5. Leaderboards will occur for players to compete against friends, locally, & globally.
Game 2
1. There will be 3 different levels for players to select before starting the game.
2. Players must drag the avatar around the screen freely in order to collect plastic waste to increase happiness level bar.
3. Aim of the game is to fill up the happiness level bar as when it is filled up the player will win the game. If the player fails to collect, the bar will go down, and therefore players will lose if the bar is empty.
4. Each waste collected, a congratulatory message will come on screen such as "Keep it up!", "You're doing great!", and etc.
5. When a player wins, a congratulatory pop-up message will show up.
More further details will be shared afterwards.
The mechanics are according to the following details:
Game 1
1. In the beginning of the game, the player must first choose a flavour of a toothpaste for the fruit ingredient they will be collecting. Consist of 4 different fruit flavours.
2. Players must swipe the screen to bring the avatar around between 3 lanes to collect fruit ingredients and avoid obstacles. Obstacles such as other fruits, wrong ingredient
3. Player provided with 3 lives for each round.
4. Unlimited game ending. Game will only end once player ran out of lives. The game will get more difficult as the pace will increase and more obstacles to appear on the lanes.
5. Leaderboards will occur for players to compete against friends, locally, & globally.
Game 2
1. There will be 3 different levels for players to select before starting the game.
2. Players must drag the avatar around the screen freely in order to collect plastic waste to increase happiness level bar.
3. Aim of the game is to fill up the happiness level bar as when it is filled up the player will win the game. If the player fails to collect, the bar will go down, and therefore players will lose if the bar is empty.
4. Each waste collected, a congratulatory message will come on screen such as "Keep it up!", "You're doing great!", and etc.
5. When a player wins, a congratulatory pop-up message will show up.
More further details will be shared afterwards.