Game Radar Tool Compatibility Update

Job ID: 40002733

Budget: $250 – $750 USD

In-Game Radar Data Viewer

While the game runs, the tool is meant to:
- receive real-time data from the client via an internal communication channel
- display nearby entities (players, NPCs, etc.) on a 2D radar interface
- update positions continuously as the player moves
- visualize them using a Direct2D/MFC-based UI

The radar does not modify the client — it only displays information provided through the integration layer.


You will receive:

1. Radar Tool Components

DaocRadar.exe (launcher + radar UI)
XCommon.dll (UI support)
Bootstrap.dll (CLR bootstrapper)
EdenPatcher.dll (.NET hook/patch module)

2. Game Files: the current custom client executable and relevant DLLs

What needs to be done:

After the latest client update:
the part of the client that EdenPatcher expects to attach to has changed
because of that, EdenPatcher cannot connect to the message flow
therefore the IPC handshake never completes
and DaocRadar automatically closes as soon as the game starts
So the tool is fine — the integration point moved.

Need to be fixed