Game Development

Job ID: 39557484

Budget: $10 – $30 CAD

This game is a simple, addictive incremental clicker where each player claims their own plot and interacts with a cube that grows stronger over time. The core loop is centered around clicking a cube to deal damage — once it's destroyed, it levels up, becomes tougher, and respawns. Players aim to reach higher and higher cube levels, with each stage requiring more effort or upgrades to progress. The experience is designed for idle/clicker fans who enjoy watching numbers rise and grinding toward infinite progression. It's clean, replayable, and built for future features like auto-damage pets, rebirth systems, and cosmetic upgrades — all focused around a single evolving object. I expect to have separate plots that your cube sits on. Like tycoon plots.