GDScript Basics Live Coaching

Job ID: 40139211

Budget: $15 – $25 USD

I am looking for a patient tutor to walk me through the fundamentals of writing logic in GDScript. My main goal is to grasp the basic syntax and overall script structure so I can comfortably build out simple game-play features inside Godot. Live, interactive sessions suit me best; I learn fastest when I can share my screen, ask questions in real time, and immediately test ideas in a small game scene.

During our meetings we’ll focus on laying down clean, readable code—variables, functions, built-in callbacks, indenting style, and common pitfalls that trip up beginners. Each lesson should leave me with a short, runnable Godot project so I can experiment between sessions and bring you my follow-up questions. Because my end goal is game development, please ground examples in typical mechanics (player movement, score tracking, basic UI).

Deliverables
• 1-hour live sessions scheduled at mutually convenient times
• A lightweight demo project or snippet from every session, saved in Godot format
• Brief session notes or commented scripts highlighting the key concepts covered

If you have a screen-sharing setup, a clear microphone, and solid experience scripting games in Godot, I’d love to get started this week.