Full-Scale Mobile Roleplay Game
Budget: ₹2,500,000 – ₹5,000,000 INR
I’m ready to commission a complete open-world role-play game for both Android and iOS that matches the scope and quality of “RP Grand Mobile / Grand Mobile RP.” The vision covers everything from driving and property ownership to careers, factions, live chat, and police-civilian interaction, so your experience with large, persistent multiplayer worlds is essential.
Core features that must be delivered in the first playable beta:
• Job system
• Admin system
• Economy management
• Cars
Alongside those, I expect a robust organisation/faction framework, vehicle handling, housing, inventory, and a back-end dashboard that lets me tweak balances without redeploying the app.
Timeline & payment structure
– We work toward a closed beta; once the beta goes live on both stores, you receive a single milestone payment for that phase.
– After launch, I will keep you on a monthly salary for ongoing updates, balance passes, and feature drops.
– Up-front or mid-cycle fees aren’t part of this agreement, so only reply if that works for you.
Tech stack is open, provided it supports cross-platform builds and smooth online play; Unity or Unreal with Photon/PlayFab, Firebase, or similar solutions are all acceptable. Code must be clean, version-controlled, and documented so future developers can jump in without guesswork.
If you’ve already shipped comparable multiplayer titles and are comfortable staying on as the long-term tech lead, send over your portfolio links and a brief outline of how you would tackle server architecture, anti-cheat, and content expansion. I’m looking for someone who can commit, iterate fast, and keep the community engaged well beyond day one.
Core features that must be delivered in the first playable beta:
• Job system
• Admin system
• Economy management
• Cars
Alongside those, I expect a robust organisation/faction framework, vehicle handling, housing, inventory, and a back-end dashboard that lets me tweak balances without redeploying the app.
Timeline & payment structure
– We work toward a closed beta; once the beta goes live on both stores, you receive a single milestone payment for that phase.
– After launch, I will keep you on a monthly salary for ongoing updates, balance passes, and feature drops.
– Up-front or mid-cycle fees aren’t part of this agreement, so only reply if that works for you.
Tech stack is open, provided it supports cross-platform builds and smooth online play; Unity or Unreal with Photon/PlayFab, Firebase, or similar solutions are all acceptable. Code must be clean, version-controlled, and documented so future developers can jump in without guesswork.
If you’ve already shipped comparable multiplayer titles and are comfortable staying on as the long-term tech lead, send over your portfolio links and a brief outline of how you would tackle server architecture, anti-cheat, and content expansion. I’m looking for someone who can commit, iterate fast, and keep the community engaged well beyond day one.
Related categories:
PHP
Mobile App Development
iPhone
Android
Game Development
Backend Development
Unreal Engine
Unity