First-Person Jungle Mobile Game

Job ID: 40128507

Budget: $8 – $15 USD

I’m building a brand-new mobile title for both iOS and Android that drops the player straight into a dense, living jungle viewed entirely from a first-person perspective. The tone is challenging and competitive, so think tight reaction windows, score-chasing leaderboards and a “just one more run” loop rather than a laid-back stroll.

What I need is the full package: concept refinement, high-fidelity 3D assets, level mechanics, UI, sound, optimisation and final store-ready builds. The visual bar is high—lush foliage, dynamic lighting and detailed creatures—so your workflow should already include tools such as Unity or Unreal, PBR texturing pipelines and mobile performance profiling. Originality is critical; I intend to pass the concept through store review confident that it cannot be dismissed as a reskin or clone.

Deliverables
• A playable vertical slice that demonstrates the core competitive mechanic in first person
• Final iOS (.ipa) and Android (.aab) builds ready for submission, with all required store assets
• Full project source, scripts and editable art files
• Brief technical documentation covering build steps, asset organisation and third-party libraries

Acceptance criteria
• Consistent 60 fps on current mid-range devices
• No copyrighted or marketplace-bought content that jeopardises uniqueness
• Visual quality and UX polished enough for App Store and Google Play feature consideration

If you’re comfortable pushing mobile hardware while keeping download size sane and can back it up with past first-person game work, I’d like to see your approach and a rough timeline.