Develop Game in Unity

Job ID: 34016107

Budget: $8 – $15 USD

We currently are developing a 2D ARPG. Reasonable progress had been made in another engine, before running into a technical limitation that required a migration to a new engine/platform. (twice!)

After thorough research, we have concluded that Unity should be able to do everything we are looking for. We are looking for a developer to port over progress into Unity, and hopefully continue development past that.

The game is similar to Diablo 2, technically speaking. 2D renders are performed of 3D models in order to create characters and assets. The target platform is Windows/Mac/Linux.

The ideal candidate is a Unity wiz, and is well versed in handling sprite sheets and massive amount of images. An understanding of isometric projection and 3D-to-2D conversion is also needed. Experience with Texturepacker, Tiled, Daz Studio, Adobe Mixamo, and Git are not required but are a big plus.