Cyberpunk 2077 Railgun Weapon Mod

Job ID: 40279910

Budget: $30 – $250 USD

I’m looking to add a brand-new, lore-friendly railgun-style weapon mod to Cyberpunk 2077 that feels as close as possible to Mikoto Misaka’s coin-flinging signature. The emphasis is on faithfully reproducing the weapon mechanics: a single, electrically charged projectile that hits with very high damage output and interacts properly with the game’s recoil, charge-up, and penetration systems. Visual and audio flair can follow later, but the mechanical feel—charge time, projectile speed, damage curve, ammo consumption—has to be spot on.

The finished mod should install cleanly through REDmod (or another modern pipeline you recommend) and remain compatible with CET, TweakXL, and the current official patch. I’ll also need concise installation instructions and an optional configuration file so I can fine-tune balance without digging into code.

Deliverables
• Compiled mod files ready for drop-in use
• Source scripts and assets for future updates
• Step-by-step install guide and brief balancing notes

Acceptance criteria
• Projectile behaviour and damage match the “coin railgun” concept in gameplay feel and DPS tests.
• No script errors or crashes on the latest game build with common frameworks installed.
• Performance hit is negligible on a mid-range PC.

Please send a detailed project proposal outlining your planned toolchain, milestones, and testing approach so I can see exactly how you intend to bring this railgun to Night City.
Related categories: Game Design Game Development Game Testing Modding