Cross Platform Word Card Game
Budget: $250 – $750 USD
I have a simple yet engaging word-card game concept ready to be turned into a colourful, polished app that runs on both iOS and Android. The core loop is straightforward: a deck of word cards is shuffled, a visible countdown begins, and players race the clock to form words before time expires.
Here is what I need built:
• A reliable shuffling mechanic that guarantees a fresh, truly random order each round.
• A configurable countdown timer (default 60 s) that starts automatically once the first card appears, pauses when required, and resets cleanly between rounds.
• A vibrant, playful interface—bold colours, smooth transitions, crisp typography—that feels right at home on modern phones and tablets.
• Basic audio cues for shuffle, timer start/finish, and round completion.
• Simple scoring and round-summary screens.
• Store-ready builds for both Apple App Store and Google Play, plus all project source files.
Acceptance criteria:
– Cards never repeat within the same round until a reshuffle.
– Timer accuracy within one second on current iOS and Android versions.
– No crashes during TestFlight or Play Console internal testing.
– Visual style matches the colourful mock-ups I will supply.
I will provide the complete word list, sample art references, and any copy required. Unity, Flutter, or another cross-platform framework is fine—choose whichever lets you ship to both stores efficiently.
Propose your development timeline and any milestone breakdown you find workable, and we can get started right away.
Here is what I need built:
• A reliable shuffling mechanic that guarantees a fresh, truly random order each round.
• A configurable countdown timer (default 60 s) that starts automatically once the first card appears, pauses when required, and resets cleanly between rounds.
• A vibrant, playful interface—bold colours, smooth transitions, crisp typography—that feels right at home on modern phones and tablets.
• Basic audio cues for shuffle, timer start/finish, and round completion.
• Simple scoring and round-summary screens.
• Store-ready builds for both Apple App Store and Google Play, plus all project source files.
Acceptance criteria:
– Cards never repeat within the same round until a reshuffle.
– Timer accuracy within one second on current iOS and Android versions.
– No crashes during TestFlight or Play Console internal testing.
– Visual style matches the colourful mock-ups I will supply.
I will provide the complete word list, sample art references, and any copy required. Unity, Flutter, or another cross-platform framework is fine—choose whichever lets you ship to both stores efficiently.
Propose your development timeline and any milestone breakdown you find workable, and we can get started right away.
Related categories:
Graphic Design
Mobile App Development
iPhone
Android
Game Development
iOS Development
Flutter
Unity