Create a networking system for multiplayer game (prototype)
Budget: $15 – $25 USD
the developer needs to setup a few basic networking things like:
- Join rooms/matches
- Host
- Each match has 4 players (can be more or less)
- The map itself doesnt have interactables so no extra objects to configure
- Only players interacting with each others
The hosting cost will be covered by the studio, the game is in prototype stage.
The time is off the essence
- Join rooms/matches
- Host
- Each match has 4 players (can be more or less)
- The map itself doesnt have interactables so no extra objects to configure
- Only players interacting with each others
The hosting cost will be covered by the studio, the game is in prototype stage.
The time is off the essence