Create Full ROBLOX Simulation

Job ID: 40178748

Budget: $30 – $250 USD

I’m putting together a brand-new simulation experience on ROBLOX and need a talented world-builder to handle the entire environment side of the project. The game will feature seven distinct worlds that players unlock sequentially through level-based progression. I’ll provide themes and reference material for each area; your job is to translate those ideas into polished, performance-friendly maps that feel cohesive and inviting.

The work includes sculpting terrain, modelling bespoke assets, placing interactive props, designing portals that link each world, and setting up a welcoming lobby. Everything should run smoothly on desktop, tablet, and phone, with an eye toward low part counts and efficient use of textures.

Deliverables
• Seven fully built, optimised worlds ready for play-testing
• Portal/teleport system that advances players in the correct order
• Starter lobby with visual continuity across worlds
• Placeholder simulator mechanics (touch-to-gain pads, sell zones) so my scripter can plug in the core logic

Acceptance criteria
• Consistent art style and lighting from lobby through World 7
• Each map loads in under two seconds on mid-tier devices
• Part count stays under 10 k per world with no free-model clutter

If you can also wire basic Lua scripts for gates or leaderstats, let me know and we can roll that into the scope. Portfolio links to previous ROBLOX builds—especially simulators—will help me gauge fit. Share your estimated timeline for completing the seven-world set, and let’s build something great together.