Children’s Educational Games Platform -- 2
Budget: $250 – $750 USD
I am building an online educational platform designed especially for children, and the heart of the experience will be games and other interactive activities that make learning feel like play. The goal is to present core subjects in bite-sized, engaging formats that hold a young learner’s attention while still meeting clear learning objectives.
Here’s what I need:
• A browser-based or lightweight cross-platform solution that launches quickly on low-spec devices common in schools and homes.
• A clean, kid-friendly UI with bright visuals, large touch targets, and minimal text on each screen.
• Game mechanics that reinforce foundational literacy and numeracy skills (matching, drag-and-drop, timed quizzes, simple puzzles).
• A straightforward teacher/parent dashboard that shows usage time and basic progress metrics per student.
• Solid backend structure so I can add new activities without rewriting large portions of code.
I’m flexible on the framework as long as it reliably supports animations and audio cues—HTML5/JavaScript with Phaser, Godot, or Unity WebGL are all fine options. Source files and documentation are part of the final hand-off, along with a short walkthrough video so I can maintain and expand the platform after delivery.
If you’ve crafted similar kid-centric learning tools and can bring playful creativity together with sound instructional design, let’s make “Aku Pintar” a space where children genuinely enjoy mastering new skills.
Here’s what I need:
• A browser-based or lightweight cross-platform solution that launches quickly on low-spec devices common in schools and homes.
• A clean, kid-friendly UI with bright visuals, large touch targets, and minimal text on each screen.
• Game mechanics that reinforce foundational literacy and numeracy skills (matching, drag-and-drop, timed quizzes, simple puzzles).
• A straightforward teacher/parent dashboard that shows usage time and basic progress metrics per student.
• Solid backend structure so I can add new activities without rewriting large portions of code.
I’m flexible on the framework as long as it reliably supports animations and audio cues—HTML5/JavaScript with Phaser, Godot, or Unity WebGL are all fine options. Source files and documentation are part of the final hand-off, along with a short walkthrough video so I can maintain and expand the platform after delivery.
If you’ve crafted similar kid-centric learning tools and can bring playful creativity together with sound instructional design, let’s make “Aku Pintar” a space where children genuinely enjoy mastering new skills.
Related categories:
JavaScript
Animation
HTML5
Game Development
UI / User Interface
Backend Development
Unity
Godot