UE5 Blueprint Scripter for Horror Game

Job ID: 39788249

Budget: $100 – $120 USD

Unreal Engine 5 Blueprint Scripter – Generator & Intel Objectives System (Horror Game)


Project Overview:

I’m building a horror survival game in Unreal Engine 5 with a bodycam perspective. I need help setting up two core gameplay objectives using Blueprints:
1. Turn on Generator (Power Objective)
2. Download Intel from Computers (Progression Objective)



What You’ll Be Doing:

Objective 1: Generator Activation
• After players spawn, the power shuts off automatically after 10 seconds.
• Lights go out, ambience shifts to horror tone.
• Players must go to the basement and interact with the generator to restore power.
• Only after this is complete, should players be able to proceed to the next objective (intel download).
• (Generator and location already exist in the map.)



Objective 2: Intel Download System (4 Computers)
• Once power is restored:
• Enable interaction with 4 different computers located throughout the map.
• Each computer contains a unique intel file.
• Player must:
• Approach the computer and hold down a key or button (e.g., “E” ) to begin download.
• See an on-screen progress bar (e.g., “Downloading… 53%”).
• Remain near the computer during download — moving away cancels progress.
• Once complete, a pop-up or overlay reveals that computer’s intel (I will provide the final intel text — you can use placeholders).
• Track player’s progress: Each download is only needed once. Trigger next game phase only after all 4 are complete.
IF THIS GOES WELL WE CAN WORK LONG TERM THERES ALOT TO BE DONE