3D Biodiversity Adventure Game
Budget: $20,000 – $50,000 USD
I am building an adventure game that puts players in the middle of a living, breathing ecosystem where every decision shapes animal populations and overall biodiversity. The world—and the creatures that inhabit it—must be brought to life with high-quality 3D animation.
Core elements I need from you:
• A console-ready adventure game loop that encourages exploration while teaching players how species interact and populations rise or fall.
• Cinematic 3D cut-scenes and in-game creature animations that feel both believable and engaging.
• A cohesive art direction, soundscape, and user interface that reinforce the conservation message without sacrificing fun.
The ideal workflow for me is a playable vertical slice showcasing at least one habitat, several interactable species, and a short narrative arc that demonstrates the cause-and-effect mechanics behind biodiversity changes. Optimisation for current-gen consoles is required, so please be comfortable working within their performance budgets and controller schemes.
If you have shipped console titles, crafted 3D creature rigs, or designed wildlife AI, I would love to see examples. Let’s create an experience that entertains players and leaves them thinking differently about the planet they share.
Core elements I need from you:
• A console-ready adventure game loop that encourages exploration while teaching players how species interact and populations rise or fall.
• Cinematic 3D cut-scenes and in-game creature animations that feel both believable and engaging.
• A cohesive art direction, soundscape, and user interface that reinforce the conservation message without sacrificing fun.
The ideal workflow for me is a playable vertical slice showcasing at least one habitat, several interactable species, and a short narrative arc that demonstrates the cause-and-effect mechanics behind biodiversity changes. Optimisation for current-gen consoles is required, so please be comfortable working within their performance budgets and controller schemes.
If you have shipped console titles, crafted 3D creature rigs, or designed wildlife AI, I would love to see examples. Let’s create an experience that entertains players and leaves them thinking differently about the planet they share.
Related categories:
Game Design
3D Rendering
Animation
3D Modelling
3D Animation
Game Development
3D Rigging
3D Art