Bedrock Survival Massive Farm Project

Job ID: 40221663

Budget: $10 – $50 USD

Below is the Project OMEGA – Performance Specification Sheet
(Optimized for Bedrock survival, large-scale base)

PROJECT OMEGA — MAX OUTPUT FARM SPECS

All farms must be:

Fully automatic

AFK-safe

Storage-linked

Lag-optimized

Scalable

Chunk-aligned when required

CROP MEGA FLOOR (2F2)
Wheat / Carrot / Potato (Villager Powered)

Best Version: 4-villager auto farm module × 4 per crop
Target Output:

4 double chests per hour per crop (combined modules)

Sugar Cane (Observer/Piston flying machine)

Best Version: 0-tick style not possible in Bedrock — use long piston line
Target Output:

6 double chests per hour

Bamboo

Best Version: Flying machine harvest strip
Target Output:

8+ double chests per hour

Kelp

Best Version: Vertical piston auto-harvest towers
Target Output:

5 double chests per hour

Cactus

Best Version: Zero-tick not allowed — observer grid system
Target Output:

3–4 double chests per hour

VILLAGER TRADING FLOOR (2F3)

Not production-based — profit-based.

Must include:

10+ Librarians (Mending, Unbreaking, Efficiency, etc.)

6 Farmers

4 Toolsmith

4 Armorer

4 Weaponsmith

Goal:

Infinite emerald income

Infinite diamond gear

Infinite enchanted books

MOB / XP FARM (2F4)
General Mob Grinder

Best Version: 4-platform trident killer system
Target Output:

3–5 double chests per hour mixed mob loot

30+ levels in <5 minutes

IRON FARM (2F5)

Best Version: 20-villager Bedrock stacked iron farm
Target Output:

4,000–5,000 iron per hour

~6 double chests per hour

Must be:

Chunk aligned

Zombie scare mechanic

Cat kill chamber optional

GOLD FARM (2F6)

Best Version: Nether portal ticking gold farm
Target Output:

6–10 double chests per hour gold nuggets

30+ levels per hour

Must include:

Trident killer

Item filter to auto smelt nuggets → ingots (optional)

SLIME FARM (2F7)

Best Version: 4 slime chunk multi-layer
Target Output:

2–4 double chests per hour slimeballs

Must:

Be below Y 40

Proper lighting

AFK platform

RAID FARM (ADD THIS — REQUIRED)

This is essential.

Best Version: Bedrock stacking raid farm
Target Output:

4+ double chests per hour emeralds

Totems unlimited

Redstone, glowstone, gunpowder overflow

This replaces need for:

Totem hunting

Emerald grinding

PIGLIN BARTER SYSTEM (ADD)

Connected to gold farm.

Target Output:

2–3 double chests per hour random barters

Quartz, obsidian, crying obsidian, pearls

GUNPOWDER FARM (Optional Upgrade)

Creeper-only design.

Target Output:

4+ double chests per hour gunpowder

STORAGE REQUIREMENTS
STACKABLE STORAGE

Must handle 500+ item types

One slice per item

Overflow protection

20+ double chest capacity per major item

UNSTACKABLE STORAGE

Category-based vaults:

Armor

Tools

Weapons

Books

Potions

Shulkers

Mob drops

Totems

Must:

Accept everything automatically

No item loss

Overflow chest

REACTOR LEVEL

Beacon pyramid:

Haste II

Resistance

Speed

Emergency supply:

10+ shulker kits

Totem reserve (minimum 2 double chests)

FULL BASE OUTPUT EXPECTATION

When complete, Project OMEGA should produce:

Iron: 10k/hour

Gold: 8k/hour nuggets

Emeralds: Unlimited (raid farm)

Slime: 5 double chests/hour

Gunpowder: 8 double chests/hour

Crops: 5–8 double chests/hour per type

XP: 40+ levels per few minutes