Bedrock Survival Massive Farm Project
Budget: $10 – $50 USD
Below is the Project OMEGA – Performance Specification Sheet
(Optimized for Bedrock survival, large-scale base)
PROJECT OMEGA — MAX OUTPUT FARM SPECS
All farms must be:
Fully automatic
AFK-safe
Storage-linked
Lag-optimized
Scalable
Chunk-aligned when required
CROP MEGA FLOOR (2F2)
Wheat / Carrot / Potato (Villager Powered)
Best Version: 4-villager auto farm module × 4 per crop
Target Output:
4 double chests per hour per crop (combined modules)
Sugar Cane (Observer/Piston flying machine)
Best Version: 0-tick style not possible in Bedrock — use long piston line
Target Output:
6 double chests per hour
Bamboo
Best Version: Flying machine harvest strip
Target Output:
8+ double chests per hour
Kelp
Best Version: Vertical piston auto-harvest towers
Target Output:
5 double chests per hour
Cactus
Best Version: Zero-tick not allowed — observer grid system
Target Output:
3–4 double chests per hour
VILLAGER TRADING FLOOR (2F3)
Not production-based — profit-based.
Must include:
10+ Librarians (Mending, Unbreaking, Efficiency, etc.)
6 Farmers
4 Toolsmith
4 Armorer
4 Weaponsmith
Goal:
Infinite emerald income
Infinite diamond gear
Infinite enchanted books
MOB / XP FARM (2F4)
General Mob Grinder
Best Version: 4-platform trident killer system
Target Output:
3–5 double chests per hour mixed mob loot
30+ levels in <5 minutes
IRON FARM (2F5)
Best Version: 20-villager Bedrock stacked iron farm
Target Output:
4,000–5,000 iron per hour
~6 double chests per hour
Must be:
Chunk aligned
Zombie scare mechanic
Cat kill chamber optional
GOLD FARM (2F6)
Best Version: Nether portal ticking gold farm
Target Output:
6–10 double chests per hour gold nuggets
30+ levels per hour
Must include:
Trident killer
Item filter to auto smelt nuggets → ingots (optional)
SLIME FARM (2F7)
Best Version: 4 slime chunk multi-layer
Target Output:
2–4 double chests per hour slimeballs
Must:
Be below Y 40
Proper lighting
AFK platform
RAID FARM (ADD THIS — REQUIRED)
This is essential.
Best Version: Bedrock stacking raid farm
Target Output:
4+ double chests per hour emeralds
Totems unlimited
Redstone, glowstone, gunpowder overflow
This replaces need for:
Totem hunting
Emerald grinding
PIGLIN BARTER SYSTEM (ADD)
Connected to gold farm.
Target Output:
2–3 double chests per hour random barters
Quartz, obsidian, crying obsidian, pearls
GUNPOWDER FARM (Optional Upgrade)
Creeper-only design.
Target Output:
4+ double chests per hour gunpowder
STORAGE REQUIREMENTS
STACKABLE STORAGE
Must handle 500+ item types
One slice per item
Overflow protection
20+ double chest capacity per major item
UNSTACKABLE STORAGE
Category-based vaults:
Armor
Tools
Weapons
Books
Potions
Shulkers
Mob drops
Totems
Must:
Accept everything automatically
No item loss
Overflow chest
REACTOR LEVEL
Beacon pyramid:
Haste II
Resistance
Speed
Emergency supply:
10+ shulker kits
Totem reserve (minimum 2 double chests)
FULL BASE OUTPUT EXPECTATION
When complete, Project OMEGA should produce:
Iron: 10k/hour
Gold: 8k/hour nuggets
Emeralds: Unlimited (raid farm)
Slime: 5 double chests/hour
Gunpowder: 8 double chests/hour
Crops: 5–8 double chests/hour per type
XP: 40+ levels per few minutes
(Optimized for Bedrock survival, large-scale base)
PROJECT OMEGA — MAX OUTPUT FARM SPECS
All farms must be:
Fully automatic
AFK-safe
Storage-linked
Lag-optimized
Scalable
Chunk-aligned when required
CROP MEGA FLOOR (2F2)
Wheat / Carrot / Potato (Villager Powered)
Best Version: 4-villager auto farm module × 4 per crop
Target Output:
4 double chests per hour per crop (combined modules)
Sugar Cane (Observer/Piston flying machine)
Best Version: 0-tick style not possible in Bedrock — use long piston line
Target Output:
6 double chests per hour
Bamboo
Best Version: Flying machine harvest strip
Target Output:
8+ double chests per hour
Kelp
Best Version: Vertical piston auto-harvest towers
Target Output:
5 double chests per hour
Cactus
Best Version: Zero-tick not allowed — observer grid system
Target Output:
3–4 double chests per hour
VILLAGER TRADING FLOOR (2F3)
Not production-based — profit-based.
Must include:
10+ Librarians (Mending, Unbreaking, Efficiency, etc.)
6 Farmers
4 Toolsmith
4 Armorer
4 Weaponsmith
Goal:
Infinite emerald income
Infinite diamond gear
Infinite enchanted books
MOB / XP FARM (2F4)
General Mob Grinder
Best Version: 4-platform trident killer system
Target Output:
3–5 double chests per hour mixed mob loot
30+ levels in <5 minutes
IRON FARM (2F5)
Best Version: 20-villager Bedrock stacked iron farm
Target Output:
4,000–5,000 iron per hour
~6 double chests per hour
Must be:
Chunk aligned
Zombie scare mechanic
Cat kill chamber optional
GOLD FARM (2F6)
Best Version: Nether portal ticking gold farm
Target Output:
6–10 double chests per hour gold nuggets
30+ levels per hour
Must include:
Trident killer
Item filter to auto smelt nuggets → ingots (optional)
SLIME FARM (2F7)
Best Version: 4 slime chunk multi-layer
Target Output:
2–4 double chests per hour slimeballs
Must:
Be below Y 40
Proper lighting
AFK platform
RAID FARM (ADD THIS — REQUIRED)
This is essential.
Best Version: Bedrock stacking raid farm
Target Output:
4+ double chests per hour emeralds
Totems unlimited
Redstone, glowstone, gunpowder overflow
This replaces need for:
Totem hunting
Emerald grinding
PIGLIN BARTER SYSTEM (ADD)
Connected to gold farm.
Target Output:
2–3 double chests per hour random barters
Quartz, obsidian, crying obsidian, pearls
GUNPOWDER FARM (Optional Upgrade)
Creeper-only design.
Target Output:
4+ double chests per hour gunpowder
STORAGE REQUIREMENTS
STACKABLE STORAGE
Must handle 500+ item types
One slice per item
Overflow protection
20+ double chest capacity per major item
UNSTACKABLE STORAGE
Category-based vaults:
Armor
Tools
Weapons
Books
Potions
Shulkers
Mob drops
Totems
Must:
Accept everything automatically
No item loss
Overflow chest
REACTOR LEVEL
Beacon pyramid:
Haste II
Resistance
Speed
Emergency supply:
10+ shulker kits
Totem reserve (minimum 2 double chests)
FULL BASE OUTPUT EXPECTATION
When complete, Project OMEGA should produce:
Iron: 10k/hour
Gold: 8k/hour nuggets
Emeralds: Unlimited (raid farm)
Slime: 5 double chests/hour
Gunpowder: 8 double chests/hour
Crops: 5–8 double chests/hour per type
XP: 40+ levels per few minutes