Assist with PUN2 (cloud) integration
Budget: $750 – $1,500 USD
I have developed a guitar-hero style game that supports single and local multiplayer (up to 4 players).
I need someone to help me get PUN2 multiplayer working on the game for 1vs1 only multiplayer. All mechanics and gameplay is done - i just need someone to help me wire up PUN2.
The order of play will be :
-> Click mutiplayer from home screen (UI is Done already)
-> Matchmaking screen (UI is Done already, need you to show opponent name/nick on connect)
-> Coin Toss for song select -> Song Select screen (done and works for single player - just need to hold the loser of coin toss so winner can choose the song and difficulty after which the game begins.
-> Gameplay (players must be able to trigger a RPC during gameplay on opponent or self for abilities - not done)
-> Resolve screen (UI Done - need you to wire up the fields on resolve)
I need someone to help me get PUN2 multiplayer working on the game for 1vs1 only multiplayer. All mechanics and gameplay is done - i just need someone to help me wire up PUN2.
The order of play will be :
-> Click mutiplayer from home screen (UI is Done already)
-> Matchmaking screen (UI is Done already, need you to show opponent name/nick on connect)
-> Coin Toss for song select -> Song Select screen (done and works for single player - just need to hold the loser of coin toss so winner can choose the song and difficulty after which the game begins.
-> Gameplay (players must be able to trigger a RPC during gameplay on opponent or self for abilities - not done)
-> Resolve screen (UI Done - need you to wire up the fields on resolve)