3D Artist Needed for Mobile Game (Characters & Weapons)
Budget: $30 – $250 USD
We are looking for a skilled 3D Artist to create game-ready characters and weapons for our upcoming mobile multiplayer FPS / Battle Royale game.
The assets must be high quality but optimized for mobile performance.
Responsibilities:
Create 3D characters
Design game-ready weapon models
Ensure assets are optimized for mobile devices
Create clean topology and efficient UV maps
Produce PBR textures suitable for real-time rendering
Export assets compatible with Unity
Requirements:
Strong portfolio in game-ready 3D assets
Experience with modeling for mobile games
Knowledge of Blender.
Experience with Substance Painter or similar texturing tools
Understanding of Unity asset pipeline
Preferred:
Experience working on mobile FPS or Battle Royale games
Knowledge of character rigging
Experience optimizing models for performance and FPS
Deliverables:
character models
weapon models
PBR textures (Base Color, Normal, Roughness, Metallic)
Source files and FBX exports for Unity
Please include in your proposal:
Portfolio of game-ready assets
Tools you use
Estimated timeline for one character and one weapon.
We are looking for a reliable artist for long-term collaboration as the game grows.
The assets must be high quality but optimized for mobile performance.
Responsibilities:
Create 3D characters
Design game-ready weapon models
Ensure assets are optimized for mobile devices
Create clean topology and efficient UV maps
Produce PBR textures suitable for real-time rendering
Export assets compatible with Unity
Requirements:
Strong portfolio in game-ready 3D assets
Experience with modeling for mobile games
Knowledge of Blender.
Experience with Substance Painter or similar texturing tools
Understanding of Unity asset pipeline
Preferred:
Experience working on mobile FPS or Battle Royale games
Knowledge of character rigging
Experience optimizing models for performance and FPS
Deliverables:
character models
weapon models
PBR textures (Base Color, Normal, Roughness, Metallic)
Source files and FBX exports for Unity
Please include in your proposal:
Portfolio of game-ready assets
Tools you use
Estimated timeline for one character and one weapon.
We are looking for a reliable artist for long-term collaboration as the game grows.
Related categories:
Game Design
3D Rendering
3D Modelling
Unity 3D
3D Design
Game Development
Blender
3D Rigging
Unity
3D Art