PC Action Game Development Collaboration

Job ID: 40208553

Budget: $12 – $30 SGD

I have a rough concept for a fast-paced action title that captures the spirit of an existing game I admire yet introduces my own twists in mechanics, lore and visual style. I want to hand the full production pipeline to a capable developer or small studio while I focus on funding and publishing.

Scope
• Translate my written notes and reference videos into a concise Game Design Document.
• Build the entire PC version—from prototype to gold master—including programming, 3D/2D art, animation, audio, UI, and basic QA.
• Implement core action systems (movement, combat and enemy AI) that feel tight, responsive and fun.
• Provide regular playable builds so I can review features and give creative feedback.
• Package a final Steam-ready build plus source, asset files and any necessary third-party licences.

Acceptance criteria
– Smooth 60 FPS gameplay on mid-range PCs.
– No critical bugs in the final build.
– All original or properly licensed assets.
– Clear documentation for future updates.

When you apply, please highlight relevant PC action game experience—engine choice (Unity, Unreal Engine, Godot, etc.), shipped titles, and any specialties such as networked play or procedural level generation. No lengthy proposals are needed right now; solid proof of experience will speak for itself.

I want the game to be playable for all players on different devices.