Abyssal Hunt – Deep Sea Survival Game Development

Job ID: 40395124

Budget: $250 – $750 AUD

Project Description

I want a high-quality Roblox ocean survival game inspired by SharkBite 2, but expanded into a deeper and more polished experience with objectives, progression, and multiple game modes.

This is a round-based asymmetrical game where survivors are on boats and one or more players become sharks. Survivors must complete objectives and escape, while the shark hunts and eliminates all players.

⸻

Core Settings

* Server size: 20 players
* Players per round: 16–20
* Sharks per round: 1 (standard), 2 (special modes)
* Round length: 8 minutes (standard), 6 minutes (short modes), 10 minutes (boss mode)
* No respawns (except infection mode)

⸻

Gameplay

Survivors should:

* Drive and repair boats
* Collect resources like fuel
* Complete objectives
* Revive teammates
* Dive underwater with an oxygen system
* Use tools like harpoons, trackers, and flares

Shark should:

* Bite boats and players
* Dash and ambush
* Use sonar to detect players
* Track injured players
* Feel powerful but balanced

⸻

Map Design

The map should be a large ocean with multiple areas:

* Islands
* Oil rig
* Shipwreck
* Underwater caves
* Deep ocean trench
* Underwater lab

There should be:

* Random loot spawns
* Dynamic fog or storms
* Different danger levels depending on depth

⸻

Boat System

Boats must have:

* Health
* Fuel
* Speed
* Handling

Types:

* Speed boat
* Fishing boat
* Armoured boat
* Patrol boat
* Jet ski
* Support boat

⸻

Game Modes

Include multiple modes such as:

* Classic mode (1 shark vs survivors)
* Boss mode (strong shark with high health)
* Night mode (low visibility)
* Storm mode (waves affect boats)
* Double shark mode
* Infection mode (players become sharks when eliminated)
* Deep dive mode (underwater-focused gameplay)

⸻

Objectives

Random objectives each round:

* Repair radio tower
* Collect fuel cells
* Activate escape system
* Rescue NPCs

Escape unlocks after objectives are completed

⸻

Progression

Players earn coins from:

* Surviving
* Completing objectives
* Helping teammates
* Damaging the shark

Coins are used for:

* Boats
* Shark types
* Equipment

⸻

Monetisation

* Cosmetic skins (boats, sharks, weapons)
* Effects
* VIP coin boost

No pay-to-win advantages

⸻

Lobby

Seaside dock-style lobby with:

* Shops
* Leaderboards
* Daily rewards
* Quest board

⸻

Loading Screen

Include a loading screen with:

* Game title
* Ocean background
* Shark silhouette animation
* Loading bar
* Gameplay tips

⸻

Requirements

* Must be optimized for mobile
* Clean UI
* Smooth gameplay
* Replayable rounds

⸻

Final Note

I want this game to feel like a premium Roblox experience, not a basic copy. Everything above should be followed closely.
ROBLOX