Abandoned Sanctum: A Roblox Horror Experience [ROBLOX GAME]

Job ID: 40047630

Budget: €2,300 – €2,350 EUR

Title: ABANDONED SANCTUM: FEAR UNLEASHED [ROBLOX GAME]
Genre: Horror / Survival / Multiplayer
Abandoned Sanctum: Fear Unleashed is a next-generation Roblox horror experience where players explore a large abandoned building filled with secrets and hostile entities. The game features two modes: one where the creature is controlled by AI and one where a player takes control of the monster. Players must survive, solve environmental puzzles, and escape the building while avoiding the monster. Each match is tense, atmospheric, and unpredictable, with dynamic lighting, realistic sound design, and reactive AI. Matches last ten to fifteen minutes and can end sooner if players succeed or are eliminated.
Players explore the building to find keys, codes, or items to unlock doors and progress through the map. Environmental puzzles must be solved to advance while avoiding detection by the monster. In the NPC monster mode, the creature patrols dynamically, reacts to player movement, sound, and light, and can teleport or appear unpredictably to create tension and jump scares. In player monster mode, one player becomes the monster with enhanced movement, limited vision, and the ability to attack other players. Victory is achieved by eliminating all survivors or preventing escape until time expires. Optional hints such as sound cues can be given to the player monster to balance gameplay.
Players have one to three lives depending on difficulty, can interact with objects, solve puzzles, and trigger distractions to evade the monster. Cooperation increases survival chances, and players may carry tools or temporary items such as flashlights or throwable objects. The map is a large abandoned building such as a hospital, school, laboratory, or mansion with multiple floors, secret passages, and dynamic areas. Certain rooms change layout between matches and environmental hazards include flickering lights, collapsing objects, and movable doors. Safe zones exist but are limited to maintain tension.
The atmosphere is designed to maximize fear with fully dynamic lighting, shadows, spotlights, three-dimensional spatial sound for footsteps, whispers, and environmental noise, and ambient music that reacts to player proximity to the monster. Subtle visual distortions and ghostly effects enhance psychological tension.
Monetization options include cosmetic skins for survivors and the monster, special visual gadgets, seasonal passes with exclusive maps or decorations, VIP access for cosmetic upgrades, and themed in-game events. Matches are replayable with randomized room layouts, dynamic AI, and the option for player-controlled monsters. Leaderboards track fastest escapes and monster wins. The game is ideal for streaming and social media content due to cinematic scares and tense gameplay moments.
Budget: only 2400 euro no more. [Roblox horror game built to 0]
Deadline: End of 2025