ARPG Game UE5 Matchmaking & Dedicate Server

Job ID: 39206296

Budget: $100 – $200 USD

Unreal Engine 5.5.3 I need someone to create a "Macth Portal" and a dedicate server.
In the game have 2 races, at character creation screen you can create a player amd choose between the 2 races, afte choose you click next than race 1 goes to map1, race 2 goes to map2, in each one of this maps have portals where player can find a match to figth in groups, the match portal must have:

Battle selection:
Battle type (take tower, destroy object, kill enemys, etc...)
Battleground map.
Max player by team must be default by type of Battle Type.

Battle Start:
As begin of war each race respown in a custom location.

Timer:
Each battle will have 10 minutes duration

Battle End:
Bttle ends when a team reach the objective or time run out.
At end of battle store players scores and show in a screen, after player click next or pass 1 min in the result screen player teleport back to general map1 or 2 depends on race.

After build this, need configure/build a dedicate server and test.

I have a template multiplayer ready whit many features ready.
I can give acess to a IAM account in AWS to setup the project.

The project already build from source, and whit GameliftPluginSDK, but almost programming of the project was in BP.