Unreal Engine Game Development -- 2
Budget: $250 – $750 USD
I’m creating a role-playing game in Unreal Engine and need a seasoned developer to turn my working prototype into a polished, expandable experience. The core concept, narrative arc, and placeholder assets are already in my Git repository; what I’m missing is rock-solid C++ and Blueprint work that brings the mechanics to life and keeps performance smooth on PC (with an eye on future console targets).
Your job will be to audit the current project, refine or rebuild key gameplay systems—combat flow, character progression, dialogue, inventory, UI hooks—and then integrate them cleanly into the existing framework. Along the way, I’ll count on you to:
• Write modular, well-commented code/Blueprints
• Optimise lighting, shaders, and overall frame rate
• Keep everything tidy in version control and document as you go
We’ll collaborate in Unreal Engine 5, coordinate over Discord, and track tasks in a shared board. If you’ve shipped an Unreal-powered RPG (or comparable game) before, please send links, outline your milestone plan, and tell me how soon you can deliver a first playable slice. Looking forward to teaming up!
Your job will be to audit the current project, refine or rebuild key gameplay systems—combat flow, character progression, dialogue, inventory, UI hooks—and then integrate them cleanly into the existing framework. Along the way, I’ll count on you to:
• Write modular, well-commented code/Blueprints
• Optimise lighting, shaders, and overall frame rate
• Keep everything tidy in version control and document as you go
We’ll collaborate in Unreal Engine 5, coordinate over Discord, and track tasks in a shared board. If you’ve shipped an Unreal-powered RPG (or comparable game) before, please send links, outline your milestone plan, and tell me how soon you can deliver a first playable slice. Looking forward to teaming up!