Roblox Studio Lobby / Hub Builder — Cosmic Tower Defense Game
Budget: $30 – $250 USD
I’m building an original Roblox tower defense game and need a skilled Roblox Studio environment builder to create the main lobby / hub — the social space players spawn into and return to between matches. (Attached: a concept image for style and mood reference.)
What I need built
A polished, functional lobby built directly in Roblox Studio — a cosmic sanctuary hub (“Aegis Hold”) with a grand, premium, inviting feel. It must be a real playable space (spawn points, walkable layout, collision), not just decorative.
Key areas the lobby must include:
• A central Summon Portal as the visual centerpiece — a glowing magical gateway where players summon characters (the main attraction; make it eye-catching and obvious).
• A sacred relic/crystal focal piece (secondary anchor).
• A clear Play / matchmaking area where players start a match.
• A Co-Op Queue area — a dedicated, clearly-marked spot (e.g. a portal/pad/board) where players can join a public queue to be matched with random players, not just invited friends. This should read as “tap here to team up with others.” (Functionality will be wired separately; I need the physical area/interaction point designed and placed.)
• Open plaza/courtyard space for players to gather and walk around (social hub layout).
• Clearly defined zones/signage so players intuitively know where to summon, where to play, and where to queue.
Style
Stylized, bright, high-contrast, polished mobile-game look (top-tier Roblox / Brawl Stars quality) — cosmic palette (purples, blues, golds), heroic floating-sanctuary architecture, glowing energy accents, welcoming and grand. NOT realistic, NOT dark.
CRITICAL — optimization (mobile-first)
The attached image is a style/mood reference, NOT a literal blueprint — it is intentionally over-detailed. The actual build must be optimized for mobile (most players are on phones): reasonable part counts, efficient use of meshes/unions, no excessive geometry or effects that tank framerate. A clean, readable, performant hub that captures the vibe beats a dense recreation that lags. Readability and performance come first.
Deliverables / requirements
• The lobby built in Roblox Studio, delivered as a place file or importable model, organized cleanly (named, grouped parts).
• Spawn location(s), walkable collision, and the interaction-point areas (summon, play, co-op queue) placed and labeled.
• Lighting set to match the cosmic mood.
• Optimized for mobile performance.
• Full commercial rights / ownership (this is a monetized game).
• May use free/CC0 or properly-licensed assets, but confirm licensing; no stolen/reuploaded Toolbox assets.
I’ve attached a photo for your reference.
What I need built
A polished, functional lobby built directly in Roblox Studio — a cosmic sanctuary hub (“Aegis Hold”) with a grand, premium, inviting feel. It must be a real playable space (spawn points, walkable layout, collision), not just decorative.
Key areas the lobby must include:
• A central Summon Portal as the visual centerpiece — a glowing magical gateway where players summon characters (the main attraction; make it eye-catching and obvious).
• A sacred relic/crystal focal piece (secondary anchor).
• A clear Play / matchmaking area where players start a match.
• A Co-Op Queue area — a dedicated, clearly-marked spot (e.g. a portal/pad/board) where players can join a public queue to be matched with random players, not just invited friends. This should read as “tap here to team up with others.” (Functionality will be wired separately; I need the physical area/interaction point designed and placed.)
• Open plaza/courtyard space for players to gather and walk around (social hub layout).
• Clearly defined zones/signage so players intuitively know where to summon, where to play, and where to queue.
Style
Stylized, bright, high-contrast, polished mobile-game look (top-tier Roblox / Brawl Stars quality) — cosmic palette (purples, blues, golds), heroic floating-sanctuary architecture, glowing energy accents, welcoming and grand. NOT realistic, NOT dark.
CRITICAL — optimization (mobile-first)
The attached image is a style/mood reference, NOT a literal blueprint — it is intentionally over-detailed. The actual build must be optimized for mobile (most players are on phones): reasonable part counts, efficient use of meshes/unions, no excessive geometry or effects that tank framerate. A clean, readable, performant hub that captures the vibe beats a dense recreation that lags. Readability and performance come first.
Deliverables / requirements
• The lobby built in Roblox Studio, delivered as a place file or importable model, organized cleanly (named, grouped parts).
• Spawn location(s), walkable collision, and the interaction-point areas (summon, play, co-op queue) placed and labeled.
• Lighting set to match the cosmic mood.
• Optimized for mobile performance.
• Full commercial rights / ownership (this is a monetized game).
• May use free/CC0 or properly-licensed assets, but confirm licensing; no stolen/reuploaded Toolbox assets.
I’ve attached a photo for your reference.
Related categories:
Game Design
3D Rendering
3D Modelling
3D Animation
3D Design
Game Development
Roblox
Unity
3D Graphic Design
3D Art