Roblox Adventure Game Development
Budget: $250 – $750 AUD
I'm looking to hire a highly experienced Roblox developer or team to build a full-scale, open-world RPG + Adventure game from scratch. The game is already fully designed — all features, systems, monetization, UI, and world layout are detailed and ready to go.
You will be responsible for building the entire game inside Roblox Studio, using clean code, polished visuals, and modular design that’s easy to maintain or expand.
World Design:
A massive, open world built from 20+ unique, connected biomes:
Forest, Snow, Desert, Volcano, Swamp, Cyber Wasteland, Ocean Shore, Haunted Lands, Space, Dreamscape, Dark Magic Forest, and more
Biome-to-biome environmental transitions (e.g., fog when entering Snow from Forest)
Unlockable biomes gated by quests, milestones, or keys
Secret horror biome with creepy SFX, a mini escape-style quest, and cursed loot
One Dark Magic Forest hidden in a locked biome where players can switch to a powerful magic class.
Character System:
with RPG-style character classes (e.g. Knight, Mage, Archer, Beastkin, Cyborg, Elf, Human, etc.)
10 base character types unlocked by default
Each type has 10 unlockable skins/outfits purchasable or grindable
Full character customization with saved appearances
All models should be high quality, visually appealing, and polished (not default Roblox style).
CORE Features.
Quest System:
Daily, weekly, and monthly quests from NPCs
Fully themed quests across all biomes
Includes reward system (XP, gear, spins, loot, currency)
Loot Box + Key System:
Crates: Common, Uncommon, Rare, Legendary, Mythic
Animated loot drops and opening sequences
Mythic crates guarantee mythic-tier loot
Inventory System:
Equippable skins, gear, weapons, items
Includes storage and viewing UI
Skill Tree System:
Basic version to start (combat, magic, utility)
Includes unlock system, XP cost, stat upgrades Dark Magic Unlock:
Found by holding "F" at a hidden altar in the Dark Magic biome
Switches player to dark spells (with red/black FX)
Dark magic is premium-enhanced (stronger stats, effects)
Daily Spin Wheel:
1 free spin a day
Guaranteed Legendary item on Day 30 of streak
Additional Systems:
PVP Arena:
3-round matches
Physics-based weapons
Optional PvP mini-games
Admin Panel:
Opens with RightShift
Options: Give VIP, Ban, Teleport, Grant Spin, etc.
Must include admin access for TheBigJohnny282 and Merky_Fur
Leaderboard at spawn:
Tracks playtime, quests, spins, etc.
Map UI:
Press "M" or tap map icon to view world map
Shows explored areas, locked biomes, portal travel points
Fast Travel Portal Zone: Portal Plaza that unlocks as players discover biomes
Monetization Features:
Gamepasses:
VIP, VIP+, Premium Spells, Loot Bundles, etc.
Developer Products:
Coins, Keys, Spins, Skins, Crates
Dark Magic Premium Spells
Stronger effects & cooler VFX
Cosmetic Skins purchasable with Robux or grind
One free loot crate per day + Robux bundles
All pricing logic already defined — just needs implementation
Platform Requirements:
Works on PC, Mobile, and Console
UI icons/buttons for mobile & console (e.g. backpack, map)
Custom loading screen with game logo and animation
Custom admin panel UI
All GUIs: inventory, crate, skill tree, map, spin, etc.
Deadline:
Preferred: First working version within 10 days
Full game delivery in 4–8 weeks
You will be responsible for building the entire game inside Roblox Studio, using clean code, polished visuals, and modular design that’s easy to maintain or expand.
World Design:
A massive, open world built from 20+ unique, connected biomes:
Forest, Snow, Desert, Volcano, Swamp, Cyber Wasteland, Ocean Shore, Haunted Lands, Space, Dreamscape, Dark Magic Forest, and more
Biome-to-biome environmental transitions (e.g., fog when entering Snow from Forest)
Unlockable biomes gated by quests, milestones, or keys
Secret horror biome with creepy SFX, a mini escape-style quest, and cursed loot
One Dark Magic Forest hidden in a locked biome where players can switch to a powerful magic class.
Character System:
with RPG-style character classes (e.g. Knight, Mage, Archer, Beastkin, Cyborg, Elf, Human, etc.)
10 base character types unlocked by default
Each type has 10 unlockable skins/outfits purchasable or grindable
Full character customization with saved appearances
All models should be high quality, visually appealing, and polished (not default Roblox style).
CORE Features.
Quest System:
Daily, weekly, and monthly quests from NPCs
Fully themed quests across all biomes
Includes reward system (XP, gear, spins, loot, currency)
Loot Box + Key System:
Crates: Common, Uncommon, Rare, Legendary, Mythic
Animated loot drops and opening sequences
Mythic crates guarantee mythic-tier loot
Inventory System:
Equippable skins, gear, weapons, items
Includes storage and viewing UI
Skill Tree System:
Basic version to start (combat, magic, utility)
Includes unlock system, XP cost, stat upgrades Dark Magic Unlock:
Found by holding "F" at a hidden altar in the Dark Magic biome
Switches player to dark spells (with red/black FX)
Dark magic is premium-enhanced (stronger stats, effects)
Daily Spin Wheel:
1 free spin a day
Guaranteed Legendary item on Day 30 of streak
Additional Systems:
PVP Arena:
3-round matches
Physics-based weapons
Optional PvP mini-games
Admin Panel:
Opens with RightShift
Options: Give VIP, Ban, Teleport, Grant Spin, etc.
Must include admin access for TheBigJohnny282 and Merky_Fur
Leaderboard at spawn:
Tracks playtime, quests, spins, etc.
Map UI:
Press "M" or tap map icon to view world map
Shows explored areas, locked biomes, portal travel points
Fast Travel Portal Zone: Portal Plaza that unlocks as players discover biomes
Monetization Features:
Gamepasses:
VIP, VIP+, Premium Spells, Loot Bundles, etc.
Developer Products:
Coins, Keys, Spins, Skins, Crates
Dark Magic Premium Spells
Stronger effects & cooler VFX
Cosmetic Skins purchasable with Robux or grind
One free loot crate per day + Robux bundles
All pricing logic already defined — just needs implementation
Platform Requirements:
Works on PC, Mobile, and Console
UI icons/buttons for mobile & console (e.g. backpack, map)
Custom loading screen with game logo and animation
Custom admin panel UI
All GUIs: inventory, crate, skill tree, map, spin, etc.
Deadline:
Preferred: First working version within 10 days
Full game delivery in 4–8 weeks