Narrative Director for "Lunoris" Indie Game
Budget: $750 – $1,500 USD
Description
Lunoris Studios is an indie team in Riyadh racing to release a playable demo (Chapters 0–3) of our 2.5D/3D side-scroller “Lunoris” by July 24, 2025. We need a seasoned Narrative Director to own story, characters, dialogue & pacing, and ensure every gameplay beat feels emotionally engaging.
What You’ll Do
Flesh out chapter-by-chapter narrative arcs, key beats & player motivations
Write or polish all in-game dialogue, UI copy, text prompts
Collaborate with our GDD Editor and Game Designer to integrate narrative into mechanics
Provide a concise “treatment” document (5–7 pages) laying out story flow, character bios, and critical cutscenes
Deliverables
A 5–7 page Narrative Treatment with:
Act/Chapter synopses
Character profiles & motivations
Dialogue samples for at least 3 in-game scenes
Inline narrative notes on the existing GDD (via comments or annotated PDF)
Must-Haves
5+ years as Narrative Director or Lead Writer on shipped games (ideally side-scrollers)
Proven ability to write both high-impact cutscenes and terse in-game text
Strong collaboration chops with designers, artists & PMs
Fluent English (written & verbal)
Budget & Timeline
Fixed fee: $800–$1,000 USD
Start: Immediately
Delivery: Narrative Treatment + GDD notes by July 9, 2025
To Apply
Upload your résumé/CV.
In 2–3 sentences, share your favorite side-scroller story moment and how you’d improve it.
Attach one brief example of a narrative treatment or script you wrote for a shipped game.
Lunoris Studios is an indie team in Riyadh racing to release a playable demo (Chapters 0–3) of our 2.5D/3D side-scroller “Lunoris” by July 24, 2025. We need a seasoned Narrative Director to own story, characters, dialogue & pacing, and ensure every gameplay beat feels emotionally engaging.
What You’ll Do
Flesh out chapter-by-chapter narrative arcs, key beats & player motivations
Write or polish all in-game dialogue, UI copy, text prompts
Collaborate with our GDD Editor and Game Designer to integrate narrative into mechanics
Provide a concise “treatment” document (5–7 pages) laying out story flow, character bios, and critical cutscenes
Deliverables
A 5–7 page Narrative Treatment with:
Act/Chapter synopses
Character profiles & motivations
Dialogue samples for at least 3 in-game scenes
Inline narrative notes on the existing GDD (via comments or annotated PDF)
Must-Haves
5+ years as Narrative Director or Lead Writer on shipped games (ideally side-scrollers)
Proven ability to write both high-impact cutscenes and terse in-game text
Strong collaboration chops with designers, artists & PMs
Fluent English (written & verbal)
Budget & Timeline
Fixed fee: $800–$1,000 USD
Start: Immediately
Delivery: Narrative Treatment + GDD notes by July 9, 2025
To Apply
Upload your résumé/CV.
In 2–3 sentences, share your favorite side-scroller story moment and how you’d improve it.
Attach one brief example of a narrative treatment or script you wrote for a shipped game.