Modern Exploration Fortnite Creative Map
Budget: €8 – €30 EUR
I want to publish a Fortnite Creative map that drops players into a sleek, modern-themed environment designed purely for exploration. Think glass-lined skyscrapers, hidden rooftop gardens, underground transit tunnels and plenty of vertical pathways that reward curiosity. No combat loops or puzzle locks—just an immersive cityscape that encourages players to roam, discover, and admire the design details.
You’ll build the experience inside UEFN / Creative 2.0 and hand over the finished island ready for public code submission. Custom assets aren’t required, but smart use of existing galleries, device logic, and lighting will make the space feel alive. Ambient audio cues, subtle NPCs, and interactive props (doors, elevators, zip-lines) should guide players toward secrets without forcing a linear route.
Acceptance criteria
• Modern art-style city map sized for 8–16 players
• Spawn points, checkpoint teleports, and a clear end-zone “vista” moment
• At least five discoverable secrets or easter-eggs rewarded with collectibles or XP devices
• Smooth performance on PC, console, and mobile test sessions
• Complete project file plus island code ready to publish, with brief documentation on devices used
Feel free to suggest creative twists—day/night cycles, light parkour segments, or narrative voice lines—so long as exploration remains the core loop. I’ll be available for quick feedback rounds and will test every build in-game. If you have a portfolio of past Creative or UEFN work, share a code or video so I can experience your style first-hand.
You’ll build the experience inside UEFN / Creative 2.0 and hand over the finished island ready for public code submission. Custom assets aren’t required, but smart use of existing galleries, device logic, and lighting will make the space feel alive. Ambient audio cues, subtle NPCs, and interactive props (doors, elevators, zip-lines) should guide players toward secrets without forcing a linear route.
Acceptance criteria
• Modern art-style city map sized for 8–16 players
• Spawn points, checkpoint teleports, and a clear end-zone “vista” moment
• At least five discoverable secrets or easter-eggs rewarded with collectibles or XP devices
• Smooth performance on PC, console, and mobile test sessions
• Complete project file plus island code ready to publish, with brief documentation on devices used
Feel free to suggest creative twists—day/night cycles, light parkour segments, or narrative voice lines—so long as exploration remains the core loop. I’ll be available for quick feedback rounds and will test every build in-game. If you have a portfolio of past Creative or UEFN work, share a code or video so I can experience your style first-hand.
Related categories:
Graphic Design
Game Design
Animation
Illustration
Caricature & Cartoons
3D Modelling
3D Design
Game Development