Love Quest - Personalized Romantic Game
Budget: ₹1,500 – ₹12,500 INR
This is exactly how professional studios write a **Game Design Document (GDD)** before they start development. Since you're a Game Design student, I'd recommend treating this as your official design document.
---
# GAME DESIGN DOCUMENT
# Love Quest
### *A Girlfriend's Day Interactive Experience*
---
# 1. GAME OVERVIEW
### Genre
* Hypercasual
* Mini Game Collection
* Story Driven
* Casual
* Romantic
### Platform
* iPhone (Safari / PWA)
### Engine
* Unity 6 (2D)
### Target Playtime
15–20 Minutes
### Target Audience
One player (your girlfriend)
### Objective
The player experiences your relationship through three interconnected mini-games, unlocking memories, photos, voice notes and finally a personalized video.
---
# 2. CORE GAMEPLAY FLOW
```text
Splash Screen
↓
Main Menu
↓
Chapter 1
Catch My Love
↓
Transition
↓
Chapter 2
Bubble Pop Love
↓
Transition
↓
Chapter 3
Our Journey Together
Airport
↓
Ice Cream Shop
↓
Sunrise Walk
↓
Walk to Cafe
↓
Movie Night
↓
Video Edit
↓
Letter (Later)
↓
Credits
```
---
# 3. PLAYER
### Character
Cute stylized version of your girlfriend.
### Abilities
* Move Left
* Move Right
* Tap
* Jump (Runner only)
* Slide (Runner only)
* Collect Objects
* Pop Bubbles
---
# 4. GAME MECHANICS
## Movement
### Catch My Love
Move Left
Move Right
---
### Bubble Pop
Tap
Pop
---
### Airport
Automatic Running
Jump
Slide
Move Left
Move Right
---
### Ice Cream
Tap
Drag
Choose
Decorate
---
### Sunrise
Automatic Walking
Move Left
Move Right
---
### Cafe
Automatic Walking
Move Left
Move Right
Reach Finish Line
---
### Movie
Automatic Running
Jump
Slide
Lane Switching
Collect
Avoid
---
# 5. GAME RULES
## General
* No enemies except runner obstacles.
* No combat.
* No violence.
* Relaxing gameplay.
* Every level rewards the player.
* No wrong choices in the Ice Cream game.
* Player never permanently loses progress.
* Every unlocked memory is saved.
---
# CHAPTER 1
# Catch My Love
## Theme
Beginning of Love
---
## Objective
Collect enough hearts to begin the journey.
---
## Environment
Dreamy Sky
Clouds
Rainbow
Floating Petals
Soft Sunlight
Sparkles
---
## Character
Cute Basket / Gift Box (or another themed catcher)
---
## Controls
Swipe Left
Swipe Right
---
## Collectibles
Heart
Purpose
Main Score
Value
+1
---
Pink Heart
Purpose
Combo
Value
+5
---
Lily
Power Up
Effect
Obstacle Slowdown
Duration
8 Seconds
---
Fruits
Power Up
Effect
2x Score
Movement Boost
Heart Spawn Boost
Duration
10 Seconds
---
Golden Heart
Secret Collectible
Only 5 Spawn
Unlock
Pictures
Voice Notes
Funny Photos
Secret Memories
---
## Obstacles
Broken Hearts
Lose Life
---
Storm Cloud
Movement Slow
---
## UI
Love Meter
Combo
Golden Memories
Pause
---
## Reward
100 Hearts
↓
Heart Explodes
↓
Turns Into Bubbles
↓
Transition
---
# CHAPTER 2
# Bubble Pop Love
## Theme
Discover Hidden Memories
---
## Objective
Pop bubbles and unlock memories.
---
## Environment
Night Sky
Clouds
Stars
Lanterns
Fireflies
Moon
Floating Hearts
---
## Character
No Character
Player interacts directly.
---
## Controls
Tap Bubble
---
## Bubble Types
Love Bubble
Reward
Love Points
---
Photo Bubble
Unlock
Real Picture
---
Voice Bubble
Unlock
Voice Recording
---
Note Bubble
Unlock
Love Message
---
Funny Bubble
Unlock
Funny Memory
Sticker
Inside Joke
---
Golden Bubble
Rare
Unlock
Special Surprise
---
## Random System
Weighted Random
No Duplicate Rewards
Everything Unlocks Eventually
---
## Rules
No Timer
No Lives
No Obstacles
No Losing
Relaxing Gameplay
---
## Reward
Large Bubble Appears
↓
Player Pops
↓
Scrapbook Opens
↓
Airport Page
↓
Transition
---
# CHAPTER 3
# Our Journey Together
---
# LEVEL 1
Airport
---
## Theme
Where Everything Began
---
## Gameplay
Endless Runner
---
## Environment
Airport Terminal
Departure Board
Glass Windows
Suitcases
Boarding Gate
Runway
Airplanes
---
## Character
Cute Version of Your Girlfriend
---
## Controls
Jump
Slide
Lane Switch
---
## Collectibles
Paper Airplanes
---
## Obstacles
Suitcases
Wet Floor
Cleaning Cart
Luggage
---
## Goal
Collect
20 Paper Airplanes
---
## Reward
Airport Picture
Caption
---
# LEVEL 2
Ice Cream Shop
---
## Theme
Sweet Memories
---
## Gameplay
Ice Cream Builder
---
## Environment
Ice Cream Counter
Display Freezer
Cute Tables
Pastel Walls
Lights
---
## Character
Cute Shop Scene
---
## Controls
Tap
Drag
Choose
---
## Objects
Cone
Cup
Scoops
Chocolate Syrup
Strawberry Syrup
Sprinkles
Cookies
Cream
Cherry
Fruit Pieces
---
## Rules
Every Combination Is Correct
Every Scoop Gives Points
No Wrong Ice Cream
---
## Goal
Create One Ice Cream
---
## Reward
Ice Cream Date Picture
Caption
---
# LEVEL 3
Sunrise Walk
---
## Theme
Peaceful Morning
---
## Gameplay
Walking Collection
---
## Environment
Sunrise
Trees
Birds
Grass
Flowers
Pathway
Fog
---
## Controls
Move Left
Move Right
---
## Collectibles
Sun Rays
---
## Obstacles
None
---
## Goal
Reach Viewpoint
Collect Sun Rays
---
## Reward
Sunrise Picture
Caption
---
# LEVEL 4
Walk To Cafe
---
## Theme
Coffee Date
---
## Gameplay
Walking
Finish Line
---
## Environment
Street
Plants
Road
Cafe
Lamp Posts
Benches
---
## Controls
Move Left
Move Right
---
## Collectibles
Lilies
---
## Obstacles
Puddles
Benches
Street Signs
---
## Goal
Reach Cafe
---
## Reward
Cafe Picture
Caption
---
# LEVEL 5
Movie Night
---
## Theme
Best Date
---
## Gameplay
Endless Runner
---
## Environment
Cinema
Movie Posters
Ticket Counter
Red Carpet
Theatre Hall
Popcorn Stand
---
## Controls
Jump
Slide
Lane Switch
---
## Collectibles
Movie Tickets
---
## Hidden Collectible
Golden Ticket
Unlock
Matching Jersey Picture
---
## Obstacles
Popcorn Buckets
Queue Barriers
Cleaning Cart
Popcorn Boxes
---
## Goal
Collect Tickets
Reach Cinema
---
## Reward
Cinema Doors Open
↓
Character Walks In
↓
Projector Starts
↓
Your Video Edit Plays
↓
Fade To Black
↓
Letter (Later)
↓
Credits
---
# 6. COLLECTIBLES
| Collectible | Game | Purpose |
| ------------------------ | ------------------- | --------------------- |
| Heart | Catch My Love | Main Score |
| Pink Heart | Catch My Love | Combo |
| Lily | Catch My Love, Café | Power-up / Collection |
| Fruits | Catch My Love | Power-up |
| Golden Heart | Catch My Love | Secret Memories |
| Bubbles | Bubble Pop | Unlock Rewards |
| Paper Airplane | Airport | Memory Collectible |
| Ice Cream Ingredients | Ice Cream | Build Ice Cream |
| Sun Rays | Sunrise | Collection |
| Movie Tickets | Movie | Collection |
| Golden Ticket | Movie | Bonus Memory |
---
# 7. REWARDS
* Real Photos
* Voice Notes
* Love Notes
* Funny Memories
* Hidden Memories
* Matching Jersey Picture
* Video Edit
* Memory Album Updates
* Final Personalized Ending
---
# 8. MEMORY ALBUM
The Memory Album is unlocked from the main menu and stores everything the player discovers.
### Categories
* Photos
* Voice Notes
* Notes
* Secret Memories
* Final Video (Unlocked after completing the game)
---
# 9. WIN CONDITION
The player completes all three chapters, experiences every memory, watches the personalized video edit in the cinema, and reaches the ending. There is **no traditional "Game Over."** The goal is to enjoy the journey and unlock meaningful moments rather than compete for a high score.
## Overall Design Philosophy
The game is designed around a simple emotional progression:
* **Chapter 1:** *Fall in love* — playful, energetic gameplay with hidden surprises.
* **Chapter 2:** *Discover* — a calm experience of opening bubbles and uncovering memories.
* **Chapter 3:** *Relive* — revisit the real milestones of your relationship through themed mini-games, ending with a private cinema screening of your shared memories.
This structure gives the game a clear beginning, middle, and end while keeping each chapter mechanically different so the experience stays fresh throughout.
---
# GAME DESIGN DOCUMENT
# Love Quest
### *A Girlfriend's Day Interactive Experience*
---
# 1. GAME OVERVIEW
### Genre
* Hypercasual
* Mini Game Collection
* Story Driven
* Casual
* Romantic
### Platform
* iPhone (Safari / PWA)
### Engine
* Unity 6 (2D)
### Target Playtime
15–20 Minutes
### Target Audience
One player (your girlfriend)
### Objective
The player experiences your relationship through three interconnected mini-games, unlocking memories, photos, voice notes and finally a personalized video.
---
# 2. CORE GAMEPLAY FLOW
```text
Splash Screen
↓
Main Menu
↓
Chapter 1
Catch My Love
↓
Transition
↓
Chapter 2
Bubble Pop Love
↓
Transition
↓
Chapter 3
Our Journey Together
Airport
↓
Ice Cream Shop
↓
Sunrise Walk
↓
Walk to Cafe
↓
Movie Night
↓
Video Edit
↓
Letter (Later)
↓
Credits
```
---
# 3. PLAYER
### Character
Cute stylized version of your girlfriend.
### Abilities
* Move Left
* Move Right
* Tap
* Jump (Runner only)
* Slide (Runner only)
* Collect Objects
* Pop Bubbles
---
# 4. GAME MECHANICS
## Movement
### Catch My Love
Move Left
Move Right
---
### Bubble Pop
Tap
Pop
---
### Airport
Automatic Running
Jump
Slide
Move Left
Move Right
---
### Ice Cream
Tap
Drag
Choose
Decorate
---
### Sunrise
Automatic Walking
Move Left
Move Right
---
### Cafe
Automatic Walking
Move Left
Move Right
Reach Finish Line
---
### Movie
Automatic Running
Jump
Slide
Lane Switching
Collect
Avoid
---
# 5. GAME RULES
## General
* No enemies except runner obstacles.
* No combat.
* No violence.
* Relaxing gameplay.
* Every level rewards the player.
* No wrong choices in the Ice Cream game.
* Player never permanently loses progress.
* Every unlocked memory is saved.
---
# CHAPTER 1
# Catch My Love
## Theme
Beginning of Love
---
## Objective
Collect enough hearts to begin the journey.
---
## Environment
Dreamy Sky
Clouds
Rainbow
Floating Petals
Soft Sunlight
Sparkles
---
## Character
Cute Basket / Gift Box (or another themed catcher)
---
## Controls
Swipe Left
Swipe Right
---
## Collectibles
Heart
Purpose
Main Score
Value
+1
---
Pink Heart
Purpose
Combo
Value
+5
---
Lily
Power Up
Effect
Obstacle Slowdown
Duration
8 Seconds
---
Fruits
Power Up
Effect
2x Score
Movement Boost
Heart Spawn Boost
Duration
10 Seconds
---
Golden Heart
Secret Collectible
Only 5 Spawn
Unlock
Pictures
Voice Notes
Funny Photos
Secret Memories
---
## Obstacles
Broken Hearts
Lose Life
---
Storm Cloud
Movement Slow
---
## UI
Love Meter
Combo
Golden Memories
Pause
---
## Reward
100 Hearts
↓
Heart Explodes
↓
Turns Into Bubbles
↓
Transition
---
# CHAPTER 2
# Bubble Pop Love
## Theme
Discover Hidden Memories
---
## Objective
Pop bubbles and unlock memories.
---
## Environment
Night Sky
Clouds
Stars
Lanterns
Fireflies
Moon
Floating Hearts
---
## Character
No Character
Player interacts directly.
---
## Controls
Tap Bubble
---
## Bubble Types
Love Bubble
Reward
Love Points
---
Photo Bubble
Unlock
Real Picture
---
Voice Bubble
Unlock
Voice Recording
---
Note Bubble
Unlock
Love Message
---
Funny Bubble
Unlock
Funny Memory
Sticker
Inside Joke
---
Golden Bubble
Rare
Unlock
Special Surprise
---
## Random System
Weighted Random
No Duplicate Rewards
Everything Unlocks Eventually
---
## Rules
No Timer
No Lives
No Obstacles
No Losing
Relaxing Gameplay
---
## Reward
Large Bubble Appears
↓
Player Pops
↓
Scrapbook Opens
↓
Airport Page
↓
Transition
---
# CHAPTER 3
# Our Journey Together
---
# LEVEL 1
Airport
---
## Theme
Where Everything Began
---
## Gameplay
Endless Runner
---
## Environment
Airport Terminal
Departure Board
Glass Windows
Suitcases
Boarding Gate
Runway
Airplanes
---
## Character
Cute Version of Your Girlfriend
---
## Controls
Jump
Slide
Lane Switch
---
## Collectibles
Paper Airplanes
---
## Obstacles
Suitcases
Wet Floor
Cleaning Cart
Luggage
---
## Goal
Collect
20 Paper Airplanes
---
## Reward
Airport Picture
Caption
---
# LEVEL 2
Ice Cream Shop
---
## Theme
Sweet Memories
---
## Gameplay
Ice Cream Builder
---
## Environment
Ice Cream Counter
Display Freezer
Cute Tables
Pastel Walls
Lights
---
## Character
Cute Shop Scene
---
## Controls
Tap
Drag
Choose
---
## Objects
Cone
Cup
Scoops
Chocolate Syrup
Strawberry Syrup
Sprinkles
Cookies
Cream
Cherry
Fruit Pieces
---
## Rules
Every Combination Is Correct
Every Scoop Gives Points
No Wrong Ice Cream
---
## Goal
Create One Ice Cream
---
## Reward
Ice Cream Date Picture
Caption
---
# LEVEL 3
Sunrise Walk
---
## Theme
Peaceful Morning
---
## Gameplay
Walking Collection
---
## Environment
Sunrise
Trees
Birds
Grass
Flowers
Pathway
Fog
---
## Controls
Move Left
Move Right
---
## Collectibles
Sun Rays
---
## Obstacles
None
---
## Goal
Reach Viewpoint
Collect Sun Rays
---
## Reward
Sunrise Picture
Caption
---
# LEVEL 4
Walk To Cafe
---
## Theme
Coffee Date
---
## Gameplay
Walking
Finish Line
---
## Environment
Street
Plants
Road
Cafe
Lamp Posts
Benches
---
## Controls
Move Left
Move Right
---
## Collectibles
Lilies
---
## Obstacles
Puddles
Benches
Street Signs
---
## Goal
Reach Cafe
---
## Reward
Cafe Picture
Caption
---
# LEVEL 5
Movie Night
---
## Theme
Best Date
---
## Gameplay
Endless Runner
---
## Environment
Cinema
Movie Posters
Ticket Counter
Red Carpet
Theatre Hall
Popcorn Stand
---
## Controls
Jump
Slide
Lane Switch
---
## Collectibles
Movie Tickets
---
## Hidden Collectible
Golden Ticket
Unlock
Matching Jersey Picture
---
## Obstacles
Popcorn Buckets
Queue Barriers
Cleaning Cart
Popcorn Boxes
---
## Goal
Collect Tickets
Reach Cinema
---
## Reward
Cinema Doors Open
↓
Character Walks In
↓
Projector Starts
↓
Your Video Edit Plays
↓
Fade To Black
↓
Letter (Later)
↓
Credits
---
# 6. COLLECTIBLES
| Collectible | Game | Purpose |
| ------------------------ | ------------------- | --------------------- |
| Heart | Catch My Love | Main Score |
| Pink Heart | Catch My Love | Combo |
| Lily | Catch My Love, Café | Power-up / Collection |
| Fruits | Catch My Love | Power-up |
| Golden Heart | Catch My Love | Secret Memories |
| Bubbles | Bubble Pop | Unlock Rewards |
| Paper Airplane | Airport | Memory Collectible |
| Ice Cream Ingredients | Ice Cream | Build Ice Cream |
| Sun Rays | Sunrise | Collection |
| Movie Tickets | Movie | Collection |
| Golden Ticket | Movie | Bonus Memory |
---
# 7. REWARDS
* Real Photos
* Voice Notes
* Love Notes
* Funny Memories
* Hidden Memories
* Matching Jersey Picture
* Video Edit
* Memory Album Updates
* Final Personalized Ending
---
# 8. MEMORY ALBUM
The Memory Album is unlocked from the main menu and stores everything the player discovers.
### Categories
* Photos
* Voice Notes
* Notes
* Secret Memories
* Final Video (Unlocked after completing the game)
---
# 9. WIN CONDITION
The player completes all three chapters, experiences every memory, watches the personalized video edit in the cinema, and reaches the ending. There is **no traditional "Game Over."** The goal is to enjoy the journey and unlock meaningful moments rather than compete for a high score.
## Overall Design Philosophy
The game is designed around a simple emotional progression:
* **Chapter 1:** *Fall in love* — playful, energetic gameplay with hidden surprises.
* **Chapter 2:** *Discover* — a calm experience of opening bubbles and uncovering memories.
* **Chapter 3:** *Relive* — revisit the real milestones of your relationship through themed mini-games, ending with a private cinema screening of your shared memories.
This structure gives the game a clear beginning, middle, and end while keeping each chapter mechanically different so the experience stays fresh throughout.
Related categories:
Game Design
Game Development
2D Game Art
Unity
Level Design
Game Art
Character Design
Game Animation