Looking for a game developer/design for a ship game
Budget: €30 – €250 EUR
So i want a game with a seamap a small coordenate map on the side, must have 10 maps, and the idea is to switch map when getting to the border, need npcs and rewards as the player sunk the npcs
this is the most important game features
1st it consists like a player ship in a square of seamap 2nd in the map must have non player ships so the ship can sunk them 3rd the player must get rewards upon the ship sunked
those maps will unlock upon the user reaches a certain experience points that the npc gives , im setting the experience ranks like map 1 is for everyone , map 2 needs 2500exp points and going upp
the ship have 150 cannons each cannon gives 45 damage with normal bullet example 150 x 45 = 6750
elite bullet 90 or 100 damage for cannon 150 x 90/100 = 13500/15000
cannon must have range limit and a crit asset
must have a store to buy cannons and the ships aswell the bullets more info by message and can show u some photos
this is the most important game features
1st it consists like a player ship in a square of seamap 2nd in the map must have non player ships so the ship can sunk them 3rd the player must get rewards upon the ship sunked
those maps will unlock upon the user reaches a certain experience points that the npc gives , im setting the experience ranks like map 1 is for everyone , map 2 needs 2500exp points and going upp
the ship have 150 cannons each cannon gives 45 damage with normal bullet example 150 x 45 = 6750
elite bullet 90 or 100 damage for cannon 150 x 90/100 = 13500/15000
cannon must have range limit and a crit asset
must have a store to buy cannons and the ships aswell the bullets more info by message and can show u some photos