2D Game Artist for Isometric Social mmo -- 2

Job ID: 40593682

Budget: $30 – $250 USD

I’m building an isometric social MMO (pixel-art style, similar to Habbo) using Phaser 3 + Colyseus (TypeScript), and I’m looking for an experienced 2D game artist who can also help with integration.

What I need:
- One base player avatar (I will provide reference art)
- 8-direction movement (S, SE, E, NE, N, NW, W, SW)
- Idle + walk animations for each direction
- Chibi-style pixel art suited for isometric 2:1 tile world
- Clean animation consistency (no sliding or foot drifting when turning/moving)

Deliverables:
- Sprite sheets + JSON atlas
- Source files (PSD or Aseprite)
- Consistent foot anchor across all frames

Integration:
- Implement the character into my Phaser 3 + Colyseus project
- Direction-based animation switching (idle/walk based on movement)
- I can provide repo access or technical spec

Required experience:
- Pixel art character animation
- 8-direction sprites for games
- Isometric game pipelines
- Sprite sheet / atlas export workflow
- Phaser 3 experience (Colyseus is a plus)

Nice to have (future work):
- Modular “paper doll” system (hair, clothes, accessories layered across all directions)

Please include:
- Quote for base avatar (8 directions: idle + walk)
- Quote for integration work
- Separate quote for modular system (optional)
- Timeline estimate
- 2–3 relevant portfolio examples (especially directional animation work)

Important: Please start your proposal with the word "AVATAR" so I can filter applications easily. Generic or automated/bot applications will be ignored.