Fallout 4 x Halo crossover (Map additions, asset porting, custom creation, enhancing textures.

Job ID: 40474074

Budget: $750 – $1,500 USD

I am doing a somewhat silly, somewhat serious playthrough of Fallout 4, with a Fallout+Halo crossover. I am also writing a series of stories set in this crossover world, and want to feel closer to that story.

The main ship from Halo, the UNSC 'Tempered Time' is a Halcyon Class Cruiser that crashes in/near the Boston Commonwealth, with survivors of the crash being scattered in various escape pods.

This is the aspect I am looking to bring into the Fallout 4 game world, with the full crash site and landing zones of various craft.

- 1 Halcyon Class ship crash site. This includes modeling an interior section, doesn't have to be the whole ship, just hangar bays, some hallways, and a reactor room (much of which can be copied/ported from Halo CE anniversary)
- 1 substantial camp next to the Halcyon crash.
- Both Ship interiors and base next to crash site is a settlement that can be claimed.

*Bonus Requests*
- at least 6 locations with escape pods (found in Halo CE anniversary) crash landed across the Map
- At least 3 locations with Crashed UNSC Pelicans around the map.

This is going to be a tall order, and further requests may be made.
Related categories: Game Design 3D Modelling