FPS Level Design - Japanese Town - Unreal Engine

Job ID: 38118337

Budget: £20 – £50 GBP

I'm seeking a talented game-level designer to create a unique and engaging level for an FPS game set in a small Japanese town center.

The level should be similar to those in CS:GO, using the provided sketch as a foundation. While you can interpret the sketch, ensure the level's shape and overall setting remain as close as possible to the original. Use various lighting techniques and incorporate particle effects and post-processing where applicable. Surrounding geometry should be added to represent the wider environment, purely for aesthetic purposes.

To establish the setting: the game is an FPS featuring team-based tactics, with players divided into two teams, Terrorists and Counter-Terrorists. It is similar to Counter-Strike 2, with objectives such as planting or defusing bombs, rescuing hostages, or eliminating the opposing team.

Please use only free assets from the Unreal Shop and consult with me if necessary. Additionally, provide a list of the actions taken with the lighting and post-process effects added to the map as it will be used for educational purposes.
Related categories: Game Design Unreal Engine