Collectible Multiplayer Autobattler Game

Job ID: 38202060

Budget: $30 – $250 USD

I am looking for a skilled game developer to help create a prototype for a captivating autobattler game featuring CC0 NFT characters. Ideal candidates will have a background or interest in mobile game development, familiarity with autobattler mechanics (like TFT and Dota Underlords), and experience with card games (such as Balatro and MTG Arena).

Key Components:
- The prototype should support 2-8+ players in a single session, and a single-player mode.
- The main objectives are to defeat opponents and complete collections of characters.
- The game should have the aesthetics of a fast-paced card game like Balatro or MTG Arena.
- This is not an NFT game but use of assets from NFT collections is essential.

I attempted this myself in Godot and made a rough prototype: https://pixeltokens.itch.io/nftactics. While I am not satisfied with it (it sucks), it provides a very basic idea of the mechanics for a single round. I can share all assets from this prototype.

This project focuses on building a basic but playable prototype rather than a full game, so the budget will be low. This will allow me to test the platform and evaluate developers without a significant investment. Upon successful completion and functionality of the prototype, I will increase the investment if I feel we can work together effectively to develop the full game. My ultimate goal is to find someone to work with long-term. The first step is discussing the limits of what can be reasonably provided that will allow me to evaluate skills.

The game concept is developed, but the details and minor mechanics are not. Creativity is a must.
I did some market research and there's a big opportunity here. Let's develop this together.
Attached you will find more details.
Related categories: Game Design Creative Design Game Development